public override void beginFunc() { centerController.curForm = Form.arm; centerController.rotateArm.activate(); centerController.rotateArm.stopRotate(); centerController.playerAniClip("ArmIdle"); if (!muteAudio) { centerController.playAudio("PullOutSpatula"); } }
void beHit() { Debug.Log("behit"); if (audioBool) { audioBool = false; if (!centerController.getArmController().isHiding) { centerController.playAudio("SpatulaHitWood", 0, 0.5f); } } isHit = true; }