public static MDP <CellWorldPosition, String> CreateFourByThreeMDP() { CellWorld cw = new CellWorld(3, 4, 0.4); cw = new CellWorld(3, 4, -0.04); cw.MarkBlocked(2, 2); cw.SetTerminalState(2, 4); cw.SetReward(2, 4, -1); cw.SetTerminalState(3, 4); cw.SetReward(3, 4, 1); return(cw.AsMdp()); }