void Start() { myCellMerger = FindObjectOfType <CellMerger>(); myCellSpawner = FindObjectOfType <CellSpawner>(); mySpriteRender = GetComponent <SpriteRenderer>(); myCollider2D = GetComponent <Collider2D>(); }
public void CustomStart() { myCellMerger = GetComponent <CellMerger>(); myOrganManager = GameManager.gameManager.organManager; }