double this[int i] { get { orbit.GetMotionParameters(vector); return(vector[i]); } set { vector[i] = value; orbit.SetMotionParameters(vector, orbit.Tuple.Item7); } }
internal VectorWrapperReadOnly(CelestialMechanics.Wrapper.Classes.Orbit orbit) { this.orbit = orbit; orbit.GetMotionParameters(vector); }