Example #1
0
        public void AttachEventHandler(CefDomNode parentNode, string indexPath, RSEventListener listener)
        {
            if (parentNode.HasChildren)
            {
                CefDomNode node = parentNode.FirstChild;
                if (node == null) return;

                int index = 0;
                string indexPath1 = indexPath + "." + index.ToString();
                if (indexPath1 == _item.id)
                {
                    node.AddEventListener(_item.eventName, listener, true);
                    return;
                }
                AttachEventHandler(node, indexPath1, listener);

                node = node.NextSibling;
                while (node != null)
                {
                    index++;
                    indexPath1 = indexPath + "." + index.ToString();
                    if (indexPath1 == _item.id)
                    {
                        node.AddEventListener(_item.eventName, listener, true);
                        return;
                    }
                    AttachEventHandler(node, indexPath1, listener);
                    node = node.NextSibling;
                    System.Windows.Forms.Application.DoEvents();
                }
            }
        }
Example #2
0
        public void AppendAllChildElement(CefDomNode parentNode,CwbElement parentElement, string indePath)
        {
            if (parentNode.HasChildren)
            {
                CefDomNode node = parentNode.FirstChild;
                if (node == null) return;

                int index = 0;
                CwbElement childElement = CreateElement(node);
                childElement.IndexPath = indePath + "."+index.ToString();
                parentElement.ChildElements.Add(childElement);
                AppendAllChildElement(node, childElement, childElement.IndexPath);

                node = node.NextSibling;
                while (node != null)
                {
                    childElement = CreateElement(node);
                    index++;
                    childElement.IndexPath = indePath + "." + index.ToString();
                    parentElement.ChildElements.Add(childElement);
                    AppendAllChildElement(node, childElement, childElement.IndexPath);
                    node = node.NextSibling;
                    System.Windows.Forms.Application.DoEvents();
                }
            }
        }
Example #3
0
 public CefXmlReader(CefDomDocument cefDomDocument)
 {
     this.document         = cefDomDocument;
     this.rootNode         = document.GetDocument();
     this.nameTable        = new NameTable();
     this.namespaceManager = new XmlNamespaceManager(nameTable);
 }
Example #4
0
 protected override void Dispose(bool disposing)
 {
     if (disposing)
     {
         this.rootNode.Dispose();
         this.rootNode = null;
         this.document = null;
         //System.GC.Collect();
         //System.GC.WaitForPendingFinalizers();
     }
     base.Dispose(disposing);
 }
Example #5
0
 private CwbElement CreateElement(CefDomNode node)
 {
     string id = string.Empty;
     if (node.HasAttribute("id"))
     {
         id = node.GetAttribute("id");
     }
     CwbElement retValue = new CwbElement(browser,id, node.ElementTagName,node.GetAttribute("value"),
         node.IsElement,node.IsEditable,
         node.HasChildren,node.InnerText,
         node.HasAttributes
         );
     foreach (KeyValuePair<string, string> item in node.GetAttributes())
     {
         retValue.Attributes.Add(item);
     }
     return retValue;
 }
Example #6
0
 protected override void Dispose(bool disposing)
 {
     if (disposing)
     {
         if (this.currentNode != null)
         {
             this.currentNode.Dispose();
             this.currentNode = null;
         }
         foreach (var node in this.nodeStack)
         {
             node.Dispose();
         }
         this.nodeStack.Clear();
         this.document = null;
         //System.GC.Collect();
         //System.GC.WaitForPendingFinalizers();
     }
     base.Dispose(disposing);
 }
Example #7
0
        public override bool Read()
        {
            // First call to Read
            if (ReadState == System.Xml.ReadState.Initial)
            {
                var rootNode = this.document.Root;
                this.nodeStack.Push(rootNode);
                currentNode = rootNode.FirstChild;
                return(CheckReadStateAndReturn());
            }

            if (xmlReader != null)
            {
                var result = xmlReader.Read();
                if (result && xmlReader.Depth > 0)
                {
                    return(result);
                }
                else
                {
                    xmlReader.Close();
                    textReader.Dispose();
                    xmlReader  = null;
                    textReader = null;
                }
            }

            switch (traverseDirection)
            {
            case TraverseDirection.Down:
                // As long as there're children go down (depth first)
                if (currentNode.HasChildren)
                {
                    nodeStack.Push(currentNode);
                    currentNode = currentNode.FirstChild;
                }
                else
                {
                    var parent = nodeStack.Peek();
                    using (var lastChild = parent.LastChild)
                    {
                        if (currentNode.IsSame(lastChild))
                        {
                            // Time to move back up
                            nodeStack.Pop();
                            traverseDirection = TraverseDirection.Up;
                            currentNode.Dispose();
                            currentNode = parent;
                        }
                        else
                        {
                            // There're still siblings left to visit
                            var nextSibling = currentNode.NextSibling;
                            currentNode.Dispose();
                            currentNode = nextSibling;
                        }
                    }
                }
                break;

            case TraverseDirection.Up:
                // See if we can find siblings (need to have a parent)
                if (nodeStack.Count > 1)
                {
                    var parent = nodeStack.Peek();
                    using (var lastChild = parent.LastChild)
                    {
                        if (currentNode.IsSame(lastChild))
                        {
                            // No sibling left, go further up
                            nodeStack.Pop();
                            currentNode.Dispose();
                            currentNode = parent;
                        }
                        else
                        {
                            // There's a sibling, try to traverse down again (depth first)
                            traverseDirection = TraverseDirection.Down;
                            var nextSibling = currentNode.NextSibling;
                            currentNode.Dispose();
                            currentNode = nextSibling;
                        }
                    }
                }
                else
                {
                    // No parent left, we have to be the root -> EOF
                    currentNode.Dispose();
                    currentNode = null;
                    readState   = System.Xml.ReadState.EndOfFile;
                    return(false);
                }
                break;
            }

            if (currentNode != null)
            {
                // See if this node defines a new namespace
                if (currentNode.IsElement && currentNode.HasAttributes)
                {
                    attributeMap = currentNode.GetAttributes();
                    switch (traverseDirection)
                    {
                    case TraverseDirection.Down:
                        foreach (var entry in attributeMap)
                        {
                            var key   = entry.Key;
                            var value = entry.Value;
                            if (key.StartsWith("xmlns"))
                            {
                                var prefix = GetLocalName(key);
                                namespaceManager.AddNamespace(prefix, value);
                                break;
                            }
                        }
                        namespaceManager.PushScope();
                        break;

                    case TraverseDirection.Up:
                        namespaceManager.PopScope();
                        break;
                    }
                }
                else
                {
                    attributeMap = null;
                }
            }

            return(CheckReadStateAndReturn());
        }
Example #8
0
 protected override void OnFocusedNodeChanged(CefBrowser browser, CefFrame frame, CefDomNode node)
 {
     base.OnFocusedNodeChanged(browser, frame, node);
 }
Example #9
0
 protected override void Visit(CefDomDocument document)
 {
     CefDomNode element;
     switch (_businID)
     {
         case CwbBusinStyle.bsGetElementValue:
             
             Global.Result = "";
             element = document.GetElementById(_elementID);
             if (element == null)
             {
                 Global.flag = true;
                 return;
             }
             Global.Result = element.Value;
             if (element.ElementTagName.ToLower() != "input")
                 Global.Result = element.InnerText;
             Global.flag = true;
             break;
         case CwbBusinStyle.bsSetElementValue:
             element = document.GetElementById(_elementID);
             if (element == null) return;
             if (element.IsEditable)
                 element.SetAttribute("value", _elementValue);
             else
             {
                 string code = "document.getElementById('{0}').innerHTML = '{1}';";
                 code = string.Format(code,_elementID,_elementValue);
                 Global.instance.ExecuteScript(code);
             }
             break;
         case CwbBusinStyle.bsAddElementEvent:
             element = document.GetElementById(_item.id);
             if (element == null) return;
             element.AddEventListener(_item.eventName,new RSEventListener(_item.elementListener),true);
             break;
         case CwbBusinStyle.bsVisitDocument:
             Global.flag = false;
             CefDomNode root = document.Root;
             CwbElement Root = CreateElement(root);
             if (Global.RootList.ContainsKey(browser.Identifier))
             {
                 Global.RootList[ browser.Identifier ] = Root;
             }
             else
             {
                 Global.RootList.Add(browser.Identifier, Root);
             }
             string indexPath = "0";
             Root.IndexPath = indexPath;
             AppendAllChildElement(root, Root, indexPath);
             Global.flag = true;
             break;
         case CwbBusinStyle.bsAttachElementEvent:
             CefDomNode root1 = document.Root;
             string indexPath1 = "0";
             AttachEventHandler(root1, indexPath1, new RSEventListener(_item.elementListener));
             Global.flag = true;
             break;
     }
     _businID = CwbBusinStyle.bsNone;
 }
 protected override void OnFocusedNodeChanged(CefBrowser browser, CefFrame frame, CefDomNode node)
 {
     Log.Trace("RenderProcessHandler.OnFocusedNodeChanged( browser: {0}, frame: {1}, node: {2} )",
               browser.Identifier,
               frame.Identifier,
               node != null ? node.ElementTagName : "HTML");
     base.OnFocusedNodeChanged(browser, frame, node);
 }
Example #11
0
        public override bool Read()
        {
            // First call to Read
            if (ReadState == System.Xml.ReadState.Initial)
            {
                nodeStack.Push(rootNode);
                currentNode = rootNode.GetFirstChild();
                return(CheckReadStateAndReturn());
            }

            if (xmlReader != null)
            {
                var result = xmlReader.Read();
                if (result && xmlReader.Depth > 0)
                {
                    return(result);
                }
                else
                {
                    xmlReader.Close();
                    textReader.Dispose();
                    xmlReader  = null;
                    textReader = null;
                }
            }

            switch (traverseDirection)
            {
            case TraverseDirection.Down:
                // As long as there're children go down (depth first)
                if (currentNode.HasChildren)
                {
                    nodeStack.Push(currentNode);
                    currentNode = currentNode.GetFirstChild();
                }
                else
                {
                    var parent    = nodeStack.Peek();
                    var lastChild = parent.GetLastChild();
                    if (currentNode.IsSame(lastChild))
                    {
                        // Time to move back up
                        nodeStack.Pop();
                        traverseDirection = TraverseDirection.Up;
                        currentNode.Dispose();
                        currentNode = parent;
                    }
                    else
                    {
                        // There're still siblings left to visit
                        var nextSibling = currentNode.GetNextSibling();
                        currentNode.Dispose();
                        currentNode = nextSibling;
                    }
                    // Avoid double disposal
                    GC.SuppressFinalize(lastChild);
                }
                break;

            case TraverseDirection.Up:
                // See if we can find siblings (need to have a parent)
                if (nodeStack.Count > 1)
                {
                    var parent    = nodeStack.Peek();
                    var lastChild = parent.GetLastChild();
                    if (currentNode.IsSame(lastChild))
                    {
                        // No sibling left, go further up
                        nodeStack.Pop();
                        currentNode.Dispose();
                        currentNode = parent;
                    }
                    else
                    {
                        // There's a sibling, try to traverse down again (depth first)
                        traverseDirection = TraverseDirection.Down;
                        var nextSibling = currentNode.GetNextSibling();
                        currentNode.Dispose();
                        currentNode = nextSibling;
                    }
                    // Avoid double disposal
                    GC.SuppressFinalize(lastChild);
                }
                else
                {
                    // No parent left, we have to be the root -> EOF
                    currentNode.Dispose();
                    currentNode = null;
                    readState   = System.Xml.ReadState.EndOfFile;
                    return(false);
                }
                break;
            }

            if (currentNode != null)
            {
                // See if this node defines a new namespace
                if (currentNode.HasElementAttributes())
                {
                    attributeMap = currentNode.GetElementAttributes();
                    switch (traverseDirection)
                    {
                    case TraverseDirection.Down:
                        for (int i = 0; i < attributeMap.Count; i++)
                        {
                            string key, value;
                            if (attributeMap.TryGetKey(i, out key) && attributeMap.TryGetValue(i, out value))
                            {
                                if (key.StartsWith("xmlns"))
                                {
                                    var prefix = GetPrefix(key);
                                    namespaceManager.AddNamespace(prefix, value);
                                }
                            }
                        }
                        namespaceManager.PushScope();
                        break;

                    case TraverseDirection.Up:
                        namespaceManager.PopScope();
                        break;
                    }
                }
                else
                {
                    attributeMap = null;
                }
            }

            return(CheckReadStateAndReturn());
        }