/// <summary> /// Initializes CEF from specified path with user-provided settings. This /// function should be called on the main application thread to initialize /// CEF processes. /// </summary> /// <param name="path"></param> /// <param name="settings"></param> /// <exception cref="DllNotFoundException"></exception> /// <exception cref="DirectoryNotFoundException"></exception> /// <exception cref="CefVersionMismatchException"></exception> /// <exception cref="InvalidOperationException"></exception> public void Initialize(string path, CefSettings settings) { if (PlatformInfo.IsWindows) { if (Thread.CurrentThread.GetApartmentState() != ApartmentState.STA) { throw new InvalidOperationException("The calling thread must be STA"); } } if (IsInitialized) { throw new InvalidOperationException("CEF already initialized. You must call Initialize once per application process."); } path = InitializeDllPath(path); if (PlatformInfo.IsWindows) { const int LOAD_WITH_ALTERED_SEARCH_PATH = 0x00000008; if (IntPtr.Zero == NativeMethods.LoadLibraryEx(path, IntPtr.Zero, LOAD_WITH_ALTERED_SEARCH_PATH)) { throw new DllNotFoundException(string.Format("Can't load '{0}' (error: {1}).", path, Marshal.GetLastWin32Error())); } } else if (PlatformInfo.IsLinux || PlatformInfo.IsMacOS) { const int RTLD_NOW = 2; if (IntPtr.Zero == NativeMethods.dlopen(path, RTLD_NOW)) { throw new DllNotFoundException(string.Format("Can't load '{0}'.", path)); } } else { throw new PlatformNotSupportedException(); } AssertApiVersion(); Interlocked.Exchange(ref _initThreadId, Thread.CurrentThread.ManagedThreadId); Instance = this; // Main args CefMainArgs main_args = CefMainArgs.CreateDefault(); int retval = CefApi.ExecuteProcess(main_args, this, IntPtr.Zero); if (retval != -1) { Environment.Exit(retval); } if (!CefApi.Initialize(main_args, settings, this, IntPtr.Zero)) { throw new CefRuntimeException("Failed to initialize the CEF browser process."); } GC.KeepAlive(settings); }
public unsafe static void Main(string[] args) { string cefPath = Path.Combine(Path.GetDirectoryName(GetProjectPath()), "cef"); var path = Environment.GetEnvironmentVariable("PATH"); Environment.SetEnvironmentVariable("PATH", Path.Combine(cefPath, "Release") + ";" + path); string libname = RuntimeInformation.IsOSPlatform(OSPlatform.Windows) ? "libcef.dll" : "libcef.so"; IntPtr pLibCef = NativeMethods.LoadLibrary(Path.Combine(cefPath, "Release", libname)); // This executable is called many times, because it // is also used for subprocesses. Let's print args // so we can differentiate between main process and // subprocesses. If one of the first args is for // example "--type=renderer" then it means that // this is a Renderer process. There may be more // subprocesses like GPU (--type=gpu-process) and // others. On Linux there are also special Zygote // processes. Console.Write("\nProcess args: "); if (args.Length == 0) { Console.Write("none (Main process)"); } else { Console.WriteLine(); for (int i = 0; i < args.Length; i++) { if (args[i].Length > 128) { Console.WriteLine(args[i].Remove(128) + "..."); } else { Console.WriteLine(args[i]); } } } Console.Write("\n\n"); if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux) && !args.Any(arg => arg.StartsWith("--type=")) && !args.Contains("--no-zygote")) { Console.WriteLine("Please run with --no-zygote"); return; } // CEF version if (args.Length == 0) { var version = new int[8]; for (int i = 0; i < version.Length; i++) { version[i] = CefApi.CefVersionInfo((CefVersionComponent)i); } Console.Write("CEF version: {0}\n", string.Join(".", version)); } // Main args CefMainArgs main_args = CefMainArgs.CreateDefault(); // Cef app var app = new CefApp(); // Execute subprocesses. It is also possible to have // a separate executable for subprocesses by setting // cef_settings_t.browser_subprocess_path. In such // case cef_execute_process should not be called here. Console.Write("cef_execute_process, argc={0}\n", args.Length); int code = CefApi.ExecuteProcess(main_args, app, IntPtr.Zero); if (code >= 0) { main_args.Dispose(); Environment.Exit(code); } // Application settings. It is mandatory to set the // "size" member. var settings = new CefSettings(); //settings.MultiThreadedMessageLoop = true; settings.LocalesDirPath = Path.Combine(cefPath, "Resources", "locales"); settings.ResourcesDirPath = Path.Combine(cefPath, "Resources"); settings.LogSeverity = CefLogSeverity.Warning; // Show only warnings/errors settings.NoSandbox = true; settings.WindowlessRenderingEnabled = true; // Initialize CEF Console.Write("cef_initialize\n"); CefApi.Initialize(main_args, settings, app, IntPtr.Zero); GC.KeepAlive(settings); main_args.Dispose(); // Window info var windowInfo = new CefWindowInfo(); if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { windowInfo.SetAsPopup(IntPtr.Zero, "cefapi example"); } else { windowInfo.WindowName = "cefapi example"; } if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux)) { NativeMethods.XSetErrorHandler(x11_error_handler); NativeMethods.XSetIOErrorHandler(x11_io_error_handler); } var browserSettings = new CefBrowserSettings(); // Client handlers var client = new CefClientClass(); // Create browser asynchronously. There is also a // synchronous version of this function available. Console.WriteLine("cef_browser_host_create_browser"); bool cbok = CefApi.CreateBrowser(windowInfo, client, "https://yandex.com/", browserSettings, null, null); Console.WriteLine("CreateBrowser: {0}", cbok); windowInfo.Dispose(); // Message loop. There is also cef_do_message_loop_work() // that allow for integrating with existing message loops. // On Windows for best performance you should set // cef_settings_t.multi_threaded_message_loop to true. // Note however that when you do that CEF UI thread is no // more application main thread and using CEF API is more // difficult and require using functions like cef_post_task // for running tasks on CEF UI thread. Console.WriteLine("cef_run_message_loop\n"); CefApi.RunMessageLoop(); // Release references to CefBrowser's (if any) GC.Collect(); GC.WaitForPendingFinalizers(); // Shutdown CEF Console.WriteLine("cef_shutdown\n"); CefApi.Shutdown(); GC.KeepAlive(client); }