Example #1
0
    private void calculatePath()
    {
        path.Clear();
        currPathIndex = 0;
        lerpVal       = 0;

        int cond = generateLoop ? localPoints.Count : localPoints.Count - 3;

        for (int i = 0; i < cond; i++)
        {
            Vector2[] splinePoints = new Vector2[4];

            for (int k = 0; k < 4; k++)
            {
                int j = (i + k) % localPoints.Count;
                splinePoints[k] = localPoints[j];
            }

            CatmullRomSpline crs = new CatmullRomSpline(splinePoints[0], splinePoints[1], splinePoints[2], splinePoints[3]);
            crs.InitNonuniformCatmullRom();

            for (float j = 0; j < 1.0f;)
            {
                Vector3 p     = crs.Eval(j);
                Vector3 deriv = crs.Deriv(j);

                j += step / deriv.magnitude;

                path.Add(p);
            }

            Vector3 diff = path[path.Count - 1] - splinePoints[2];
            if (diff.magnitude >= cleanUpDist)
            {
                path.RemoveAt(path.Count - 1);
            }

            if (i == cond - 1)
            {
                path.Add(splinePoints[2]);
            }
        }
    }