private void GenerateCategories()
        {
            for (int i = 0; i < CategoryAmount / 2; i++)
            {
                Categories[i] = CategoryGenerator.GenerateCategory();
            }

            for (int i = CategoryAmount / 2; i < CategoryAmount; i++)
            {
                Categories[i] = CategoryGenerator.GenerateCategory(Categories[i % CategoryAmount / 2]);
            }
        }