Example #1
0
        public override void Resume()
        {
            GResource.LoadTextures();

            var imageFon = new GImage(Game);

            imageFon.SetTexture(GResource.game_fon);
            imageFon.SetWidth(Game.GetWindowWidth());
            imageFon.SetHeight(Game.GetWindowHeight());
            imageFon.SetX(Game.GetWindowWidth() / 2);
            imageFon.SetY(Game.GetWindowHeight() / 2);
            AddElement(imageFon);

            tree = new ChristmasTree(Game);
            tree.GenerateDecorations(3);

            train = new Train(Game, GResource.train);
            train.Initialize(Game.GetWindowWidth() / 2, 65, 90, 30);
            train.SetChristmasTree(tree);

            cat = new Cat(Game, Game.GetWindowWidth() / 2, Game.GetWindowHeight() / 2, 50, 50);
            cat.AddTextures(GResource.lcat, Cat.STATE.LEFT);
            cat.AddTextures(GResource.rcat, Cat.STATE.RIGHT);
            cat.Bump();
            cat.SetChristmasTree(tree);
            //	AddElement(imageCat);
        }