// Use this for initialization void Start() { gm = this; rm = FindObjectOfType <RoundHandler>(); casm = FindObjectOfType <Casual>(); Tutm = FindObjectOfType <Tutorial>(); Application.targetFrameRate = 1000; QualitySettings.vSyncCount = 0; if (tilling.tillingMode == Tilling.TillingMode.Hexagonal) { HexagonalTilling(tilling.Range, tilling.Radius, tilling.Center); } if (gamemode == GameMode.Casual) { casm.InitializePlayers(); } if (gamemode == GameMode.Tutorial) { Tutm.InitializePlayers(); } RoundHandler.StartGame(); }