//------------------------------------------------- #region Get Method's Region protected StrongString PlayerGetForServer() { StrongString myString = CharSeparater + CastleLvl.ToString() + CharSeparater; return(myString); }
public async Task <DataBaseDataChangedInfo> UpdatePlayer() { var targetFile = PlayerName + EndFileName_Player; string myCon = CastleLvl.ToString() + CharSeparater; var existingFile = await ThereIsServer.Actions.GetAllContentsByRef(ThereIsServer.ServersInfo.MyServers[0], targetFile); if (existingFile == null || ThereIsServer.ServerSettings.HasConnectionClosed) { NoInternetConnectionSandBox.PrepareConnectionClosedSandBox(); return(null); } return(await ThereIsServer.Actions.UpdateFile(ThereIsServer.ServersInfo.MyServers[0], targetFile, new DataBaseUpdateRequest("Testing for Creating", myCon, existingFile[0].Sha.GetStrong()))); }
//-------------------------------------------------- private async void Create_Player_Timer_Tick(object sender, EventArgs e) { ((Timer)sender).Enabled = false; ((Timer)sender).Dispose(); //----------------------------------------------- //----------------------------------------------- var targetFile = Username + EndFileName_Player; string myCon = CastleLvl.ToString() + CharSeparater; await ThereIsServer.Actions.CreateFile(ThereIsServer.ServersInfo.MyServers[0], targetFile, new DataBaseCreation("Testing for Creating", myCon)); //----------------------------------------------- //----------------------------------------------- ((CreateProfileSandBox)ThereIsConstants.Forming.TheMainForm.ShowingSandBox).IsCreatingEnded3 = true; GC.Collect(); }