// Event callback (named Submit because it is bound to button On Click // and supports pointer click and keyboard/gamepad Submit; do not use // EventTrigger component which would require both Pointer Click and Submit) public void OnSuspectSubmitted() { ToggleCrossSuspect(); CaseFilePageSuspects.InvokeSuspectCrossingChanged(m_SuspectData); }
// Event callback public void OnSuspectHoveredStart() { // this event call is a bit convoluted, but allows to turn static access to instance access // without using a singleton, nor passing CaseFilePageSuspects instance in CaseFileSuspectWidget.Init CaseFilePageSuspects.InvokeSuspectHovered(m_SuspectData); }