void Awake() { myCartesianControl = transform.GetComponent <CartesianControl>(); if (myCartesianControl == null) { Debug.Log("The CartesianControl script has not been wired up properly (probably not found)"); } }
void Awake() { // Assign to myCartesianControl the component of CartesianControl type // that is attached the gameObject this script is attached to myCartesianControl = gameObject.GetComponent <CartesianControl>(); if (myCartesianControl == null) { Debug.Log("It seems that there is not CartesianControl script attached to this GameObject"); } }