Example #1
0
    void Awake()
    {
        input     = false;
        explode   = gameObject.GetComponent <CarroEplode>();
        rigidbody = GetComponent <Rigidbody>();

        glow.SetActive(false);
        inPower      = false;
        audioSource  = gameObject.GetComponent <AudioSource>();
        idle         = false;
        accelerating = true;
        crash        = false;
    }