Example #1
0
    public bool LoadCsv(string strContent)
    {
        if (strContent.Length == 0)
        {
            return(false);
        }
        m_mapElements.Clear();
        m_vecAllElements.Clear();
        int           contentOffset = 0;
        List <string> vecLine;

        vecLine = GameAssist.readCsvLine(strContent, ref contentOffset);
        if (vecLine.Count != 9)
        {
            Ex.Logger.Log("CargoReward.csv中列数量与生成的代码不匹配!");
            return(false);
        }
        if (vecLine[0] != "ID")
        {
            Ex.Logger.Log("CargoReward.csv中字段[ID]位置不对应"); return(false);
        }
        if (vecLine[1] != "Type")
        {
            Ex.Logger.Log("CargoReward.csv中字段[Type]位置不对应"); return(false);
        }
        if (vecLine[2] != "Lvl")
        {
            Ex.Logger.Log("CargoReward.csv中字段[Lvl]位置不对应"); return(false);
        }
        if (vecLine[3] != "EXP")
        {
            Ex.Logger.Log("CargoReward.csv中字段[EXP]位置不对应"); return(false);
        }
        if (vecLine[4] != "Contribution")
        {
            Ex.Logger.Log("CargoReward.csv中字段[Contribution]位置不对应"); return(false);
        }
        if (vecLine[5] != "Money")
        {
            Ex.Logger.Log("CargoReward.csv中字段[Money]位置不对应"); return(false);
        }
        if (vecLine[6] != "MEXP")
        {
            Ex.Logger.Log("CargoReward.csv中字段[MEXP]位置不对应"); return(false);
        }
        if (vecLine[7] != "MContribution")
        {
            Ex.Logger.Log("CargoReward.csv中字段[MContribution]位置不对应"); return(false);
        }
        if (vecLine[8] != "MMoney")
        {
            Ex.Logger.Log("CargoReward.csv中字段[MMoney]位置不对应"); return(false);
        }

        while (true)
        {
            vecLine = GameAssist.readCsvLine(strContent, ref contentOffset);
            if ((int)vecLine.Count == 0)
            {
                break;
            }
            if ((int)vecLine.Count != (int)9)
            {
                return(false);
            }
            CargoRewardElement member = new CargoRewardElement();
            member.ID            = Convert.ToInt32(vecLine[0]);
            member.Type          = Convert.ToInt32(vecLine[1]);
            member.Lvl           = Convert.ToInt32(vecLine[2]);
            member.EXP           = Convert.ToInt32(vecLine[3]);
            member.Contribution  = Convert.ToInt32(vecLine[4]);
            member.Money         = Convert.ToInt32(vecLine[5]);
            member.MEXP          = vecLine[6];
            member.MContribution = vecLine[7];
            member.MMoney        = vecLine[8];

            member.IsValidate = true;
            m_vecAllElements.Add(member);
            m_mapElements[member.ID] = member;
        }
        return(true);
    }
Example #2
0
 private CargoRewardTable()
 {
     m_mapElements    = new Dictionary <int, CargoRewardElement>();
     m_emptyItem      = new CargoRewardElement();
     m_vecAllElements = new List <CargoRewardElement>();
 }
Example #3
0
    public bool LoadBin(byte[] binContent)
    {
        m_mapElements.Clear();
        m_vecAllElements.Clear();
        int nCol, nRow;
        int readPos = 0;

        readPos += GameAssist.ReadInt32Variant(binContent, readPos, out nCol);
        readPos += GameAssist.ReadInt32Variant(binContent, readPos, out nRow);
        List <string> vecLine     = new List <string>(nCol);
        List <int>    vecHeadType = new List <int>(nCol);
        string        tmpStr;
        int           tmpInt;

        for (int i = 0; i < nCol; i++)
        {
            readPos += GameAssist.ReadString(binContent, readPos, out tmpStr);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out tmpInt);
            vecLine.Add(tmpStr);
            vecHeadType.Add(tmpInt);
        }
        if (vecLine.Count != 9)
        {
            Ex.Logger.Log("CargoReward.csv中列数量与生成的代码不匹配!");
            return(false);
        }
        if (vecLine[0] != "ID")
        {
            Ex.Logger.Log("CargoReward.csv中字段[ID]位置不对应"); return(false);
        }
        if (vecLine[1] != "Type")
        {
            Ex.Logger.Log("CargoReward.csv中字段[Type]位置不对应"); return(false);
        }
        if (vecLine[2] != "Lvl")
        {
            Ex.Logger.Log("CargoReward.csv中字段[Lvl]位置不对应"); return(false);
        }
        if (vecLine[3] != "EXP")
        {
            Ex.Logger.Log("CargoReward.csv中字段[EXP]位置不对应"); return(false);
        }
        if (vecLine[4] != "Contribution")
        {
            Ex.Logger.Log("CargoReward.csv中字段[Contribution]位置不对应"); return(false);
        }
        if (vecLine[5] != "Money")
        {
            Ex.Logger.Log("CargoReward.csv中字段[Money]位置不对应"); return(false);
        }
        if (vecLine[6] != "MEXP")
        {
            Ex.Logger.Log("CargoReward.csv中字段[MEXP]位置不对应"); return(false);
        }
        if (vecLine[7] != "MContribution")
        {
            Ex.Logger.Log("CargoReward.csv中字段[MContribution]位置不对应"); return(false);
        }
        if (vecLine[8] != "MMoney")
        {
            Ex.Logger.Log("CargoReward.csv中字段[MMoney]位置不对应"); return(false);
        }

        for (int i = 0; i < nRow; i++)
        {
            CargoRewardElement member = new CargoRewardElement();
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.ID);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.Type);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.Lvl);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.EXP);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.Contribution);
            readPos += GameAssist.ReadInt32Variant(binContent, readPos, out member.Money);
            readPos += GameAssist.ReadString(binContent, readPos, out member.MEXP);
            readPos += GameAssist.ReadString(binContent, readPos, out member.MContribution);
            readPos += GameAssist.ReadString(binContent, readPos, out member.MMoney);

            member.IsValidate = true;
            m_vecAllElements.Add(member);
            m_mapElements[member.ID] = member;
        }
        return(true);
    }