public string CargoItemToHTMLString(CargoItem item) { if (item == null) { return(null); } string resultHTML = string.Empty; if (item.success == true) { resultHTML += "<div class='bot-cargo-container'>"; resultHTML += $"<div class='bot-cargo-item'><div>Status of your request:</div><div>{item.data[0].Status}</div></div>"; if (!string.IsNullOrEmpty(item.data[0].ScheduledDeliveryDate)) { resultHTML += $"<div class='bot-cargo-item'><div>Expected delivery date:</div><div>{item.data[0].ScheduledDeliveryDate}</div></div>"; } if (!string.IsNullOrEmpty(item.data[0].WarehouseRecipient)) { resultHTML += $"<div class='bot-cargo-item'><div>Place of arrival:</div><div>{item.data[0].WarehouseRecipient}</div></div>"; } resultHTML += "</div>"; } else { resultHTML += "Can`t find your cargo. Please, check it's id"; } return(resultHTML); }
private List <CargoItem> MapMsd1CargoSummaryToCargoItem(string id) { List <CargoItem> cargoItems = new List <CargoItem>(); try { IQueryable <Msd1CargoSummary> cargoSummary = _context.Msd1CargoSummary.Where(x => x.Msd1Id == id) .AsQueryable(); foreach (Msd1CargoSummary msd1CargoSummary in cargoSummary) { CargoItem cargoItem = new CargoItem() { Id = Guid.NewGuid(), Description = msd1CargoSummary.Description, Category = _helperService.GetCategoryDescriptionByCode(msd1CargoSummary.CategoryCode), GrossWeight = (double?)msd1CargoSummary.GrossWeight, TotalUnits = msd1CargoSummary.TotalUnits, UnitsWithCargo = msd1CargoSummary.UnitsWithCargo, UnitsWithoutCargo = msd1CargoSummary.UnitsWithoutCargo, }; cargoItems.Add(cargoItem); } } catch (Exception e) { _logger.LogError(e.Message); } return(cargoItems); }
public void CheckIn(PassengerBaggage baggage) { ValidateCanLoadBaggage(baggage); foreach (var bag in baggage.Bags) { var cargoItem = new CargoItem(bag); cargo.Add(cargoItem); } }
public void AddCargo(GameData.Items.Equipment equip, string hardpoint, int count) { if (equip.Good?.Ini.Combinable ?? false) { if (!string.IsNullOrEmpty(hardpoint)) { throw new InvalidOperationException("Tried to mount combinable item"); } var slot = Items.FirstOrDefault(x => equip.Good.Equipment == x.Equipment); if (slot == null) { CargoItem dbItem = null; if (dbChar != null) { dbItem = new CargoItem() { ItemCount = count, ItemName = equip.Nickname }; dbChar.Character.Items.Add(dbItem); dbChar.ApplyChanges(); } Items.Add(new NetCargo() { Equipment = equip, Count = count, DbItem = dbItem }); } else { if (dbChar != null) { slot.DbItem.ItemCount += count; dbChar.ApplyChanges(); } slot.Count += count; } } else { CargoItem dbItem = null; if (dbChar != null) { dbItem = new CargoItem() { ItemCount = count, Hardpoint = hardpoint, ItemName = equip.Nickname }; dbChar.Character.Items.Add(dbItem); dbChar.ApplyChanges(); } Items.Add(new NetCargo() { Equipment = equip, Hardpoint = hardpoint, Count = count, DbItem = dbItem }); } }
public bool removeItem(CargoItem item) { for (int i = 0; i < itemSlots.Length; i++) { if (itemSlots[i].CargoItem == item) { itemSlots[i].CargoItem = null; return(true); } } return(false); }
public bool addItem(CargoItem item) { for (int i = 0; i < itemSlots.Length; i++) { if (itemSlots[i].CargoItem == null) { itemSlots[i].CargoItem = item; if (itemSlots[i].CargoItem is TurretDescription) { (itemSlots[i].CargoItem as TurretDescription).slotName = SlotName.Cargo; } return(true); } } return(false); }
public void AddToCargo(CargoItem cargoItem) { base.AddObject("Cargo", cargoItem); }
public static CargoItem CreateCargoItem(short cod_Cargo, string descripcion_Cargo) { CargoItem cargoItem = new CargoItem(); cargoItem.Cod_Cargo = cod_Cargo; cargoItem.Descripcion_Cargo = descripcion_Cargo; return cargoItem; }
public ModelStateDictionary ManualModelValidation(MSD1_1 localMSD1, string cargoDescription, CargoItem cargoItem) { var currentCargoGroup = _portFreightContext.CargoGroup.FirstOrDefault(x => x.Description == cargoDescription); var cargoCategory = _portFreightContext.CargoCategory.Where(x => x.GroupCode == currentCargoGroup.GroupCode); var currentCargoCategory = cargoCategory.FirstOrDefault(x => x.Description == cargoItem.Category); TextInputDisplayDriver = BuildTextInputDisplayDriver(currentCargoCategory, currentCargoGroup.IsUnitised); var grossWeightVisible = TextInputDisplayDriver.Contains(WeightConfigure); var numUnitsVisible = TextInputDisplayDriver.Contains(NoCargoConfigure); var numUnitsWithCargoVisible = TextInputDisplayDriver.Contains(CargoConfigure) && !numUnitsVisible; var numUnitsWithoutCargoVisible = numUnitsWithCargoVisible; if (numUnitsVisible && (!cargoItem.TotalUnits.HasValue || cargoItem.TotalUnits == 0)) { _modelState.AddModelError("CargoItem.TotalUnits", "Enter number of units"); } if (numUnitsWithCargoVisible && (!cargoItem.UnitsWithCargo.HasValue)) { _modelState.AddModelError("CargoItem.UnitsWithCargo", "Enter number of units carrying cargo"); } if (numUnitsWithoutCargoVisible && (!cargoItem.UnitsWithoutCargo.HasValue)) { _modelState.AddModelError("CargoItem.UnitsWithoutCargo", "Enter number of units without cargo"); } if (grossWeightVisible) { if (!cargoItem.GrossWeight.HasValue) { _modelState.AddModelError("CargoItem.GrossWeight", "Enter the weight. Type 0 if no weight available"); } else { if (!numUnitsVisible && !numUnitsWithCargoVisible && !numUnitsWithoutCargoVisible && cargoItem.GrossWeight == 0) { _modelState.AddModelError("CargoItem.GrossWeight", "Enter weight greater than 0."); } else if (numUnitsVisible && !numUnitsWithCargoVisible && !numUnitsWithoutCargoVisible && cargoItem.GrossWeight == 0) { _modelState.AddModelError("CargoItem.GrossWeight", "Enter weight greater than 0."); } else { var totalGrossWeight = localMSD1.CargoSummary.Sum(x => x.GrossWeight) + cargoItem.GrossWeight; if (string.IsNullOrEmpty(cargoItem.Description) && ((cargoItem.GrossWeight > (localMSD1.DeadWeight + 1) * localMSD1.NumVoyages) || (totalGrossWeight > (localMSD1.DeadWeight + 1) * localMSD1.NumVoyages))) { _modelState.AddModelError("CargoItem.GrossWeight", totalGrossWeight + " exceeds the deadweight of this ship. Correct the tonnage or contact the helpdesk."); } } } } if (numUnitsWithCargoVisible && numUnitsWithoutCargoVisible && cargoItem.UnitsWithCargo == 0 && cargoItem.UnitsWithoutCargo == 0) { _modelState.AddModelError("CargoItem.UnitsWithCargo", "Number of units with and without cargo cannot both be 0. Correct the number of units or contact the helpdesk."); _modelState.AddModelError("CargoItem.UnitsWithoutCargo", "Number of units with and without cargo cannot both be 0. Correct the number of units or contact the helpdesk."); } if (numUnitsWithCargoVisible && cargoItem.UnitsWithCargo > 0 && cargoItem.GrossWeight == 0) { _modelState.AddModelError("CargoItem.GrossWeight", "You reported " + cargoItem.UnitsWithCargo + " loaded units with cargo but no weight. Enter the total weight of this cargo."); } if (numUnitsWithCargoVisible && cargoItem.UnitsWithCargo == 0 && cargoItem.GrossWeight > 0) { _modelState.AddModelError("CargoItem.UnitsWithCargo", "You reported cargo weighing " + cargoItem.GrossWeight + " tonnes but 0 units with cargo. Enter the number of units that were carrying this cargo."); } return(_modelState); }
private void drop(CargoItemSlot dropCargoItemSlot) { if (draggedSlot != null) { TurretDescription dragItem = draggedSlot.CargoItem as TurretDescription; //item dragged by the player TurretDescription dropItem = dropCargoItemSlot.CargoItem as TurretDescription; //item present or not in the cargoItemSlot int slotIdDraggedItem = -1; //We want to know the slotId of the dragged item, and if its a cargo or an arsenal slot if (dragItem.slotName == SlotName.Arsenal) //Turret Slot { //Get slotId of the turret to unequip from arsenal slotIdDraggedItem = dragItem.arsenalId; } else if (dragItem.slotName == SlotName.Cargo) //Cargo Slot { //Get slotId of the turret to unequip from cargo slotIdDraggedItem = dragItem.cargoId; } //Debug.Log(slotIdDraggedItem); //Case 1 : drop item in empty arsenal slot (OK) if (dropCargoItemSlot is TurretSlot && dragItem != null && dropItem == null) { if (dragItem is TurretDescription) //if dragged is a turret { if ((draggedSlot as TurretSlot) != null) //if dragged item come from arsenal (OK) { //Switch turrets dragItem.unequipTurret(this, draggedSlot.slotId); dragItem.equipTurret(this, dropCargoItemSlot.slotId); //equip dragTurret in arsenal slot //Switch hidders (draggedSlot as TurretSlot).hidderEmpty.SetActive(true); (dropCargoItemSlot as TurretSlot).hidderEmpty.SetActive(false); //Switch visual dropCargoItemSlot.CargoItem = draggedSlot.CargoItem; draggedSlot.CargoItem = null; //Update id (dropCargoItemSlot as TurretSlot).cargoId = (draggedSlot as TurretSlot).cargoId; (draggedSlot as TurretSlot).cargoId = -1; //Update price (dropCargoItemSlot as TurretSlot).updateUpgradePrice(dragItem.actualUpgradePriceScraps, dragItem.actualUpgradePriceEnergyCore); (draggedSlot as TurretSlot).updateUpgradePrice(dropItem.actualUpgradePriceScraps, dropItem.actualUpgradePriceEnergyCore); } else //if dragged item come from cargo { dragItem.equipTurret(this, dropCargoItemSlot.slotId); //Switch hidders (dropCargoItemSlot as TurretSlot).hidderEmpty.SetActive(false); draggedSlot.isUsed = true; draggedSlot.manageHidders(); //Switch visual dropCargoItemSlot.CargoItem = draggedSlot.CargoItem; //Update id (dropCargoItemSlot as TurretSlot).cargoId = draggedSlot.slotId; //Update price (dropCargoItemSlot as TurretSlot).updateUpgradePrice(dragItem.actualUpgradePriceScraps, dragItem.actualUpgradePriceEnergyCore); } } } //Case 2 : drop item in occupied arsenal slot (OK) if (dropCargoItemSlot is TurretSlot && dragItem != null && dropItem != null && draggedSlot != dropCargoItemSlot) { if (dragItem is TurretDescription) //if dragged is a turret { if ((draggedSlot as TurretSlot) != null) //if dragged item come from arsenal (OK) { dragItem.unequipTurret(this, draggedSlot.slotId); dropItem.unequipTurret(this, dropCargoItemSlot.slotId); dragItem.equipTurret(this, dropCargoItemSlot.slotId); dropItem.equipTurret(this, draggedSlot.slotId); //Switch items CargoItem draggedItem = draggedSlot.CargoItem; draggedSlot.CargoItem = dropCargoItemSlot.CargoItem; dropCargoItemSlot.CargoItem = draggedItem; //Update price (dropCargoItemSlot as TurretSlot).updateUpgradePrice(dragItem.actualUpgradePriceScraps, dragItem.actualUpgradePriceEnergyCore); (draggedSlot as TurretSlot).updateUpgradePrice(dropItem.actualUpgradePriceScraps, dropItem.actualUpgradePriceEnergyCore); } else if (!draggedSlot.isUsed) //if dragged item come from cargo and its not an already used turret (OK) { dropItem.unequipTurret(this, dropCargoItemSlot.slotId); //unequip turret in arsenal slot dragItem.equipTurret(this, dropCargoItemSlot.slotId); //equip dragTurret in arsenal slot //Send dropItem item back to its cargo slot cargo.itemSlots[(dropCargoItemSlot as TurretSlot).cargoId].isUsed = false; cargo.itemSlots[draggedSlot.slotId].isUsed = true; cargo.itemSlots[(dropCargoItemSlot as TurretSlot).cargoId].manageHidders(); cargo.itemSlots[draggedSlot.slotId].manageHidders(); //Change item in arsenal slot dropCargoItemSlot.CargoItem = draggedSlot.CargoItem; //Set slot id in arsenal slot according to the new turret (dropCargoItemSlot as TurretSlot).cargoId = draggedSlot.slotId; //Update price (dropCargoItemSlot as TurretSlot).updateUpgradePrice(dragItem.actualUpgradePriceScraps, dragItem.actualUpgradePriceEnergyCore); dropItem.cargoId = dropCargoItemSlot.slotId; } } } /*//Case 3 : drop item in empty cargo slot (OK) * if (!(dropCargoItemSlot is TurretSlot) && dragItem != null && dropItem == null) * { * Debug.Log("Case 3"); * if (dragItem is TurretDescritpion) //if dragged is a turret * { * if ((dragItem as TurretDescritpion).slotName == SlotName.Arsenal) //if dragged item come from arsenal (OK) * { * dragItem.unequipTurret(this, slotIdDraggedItem); * dragItem.cargoId = dropCargoItemSlot.slotId; ; * } * else if ((dragItem as TurretDescritpion).slotName == SlotName.Cargo) //if dragged item come from cargo (OK) * { * dragItem.cargoId = dropCargoItemSlot.slotId; * } * } * }*/ /*//Case 4 : drop item in occupied cargo slot (OK) * if (!(dropCargoItemSlot is TurretSlot) && dragItem != null && dropItem != null) * { * Debug.Log("Case 4"); * if (dragItem is TurretDescritpion) //if dragged is a turret * { * if ((dragItem as TurretDescritpion).slotName == SlotName.Arsenal) //if dragged item come from arsenal (OK) * { * dragItem.unequipTurret(this, slotIdDraggedItem); //unequip drag Turret from arsenal slot * dropItem.equipTurret(this, slotIdDraggedItem); //equip drop Turret from cargo in arsenal slot * * dragItem.cargoId = dropCargoItemSlot.slotId; * } * else if ((dragItem as TurretDescritpion).slotName == SlotName.Cargo) //if dragged item come from cargo (OK) * { * dragItem.cargoId = dropCargoItemSlot.slotId; * dropItem.cargoId = slotIdDraggedItem; * } * } * }*/ //Case 4 : drop item in occupied cargo slot (Ok) if (!(dropCargoItemSlot is TurretSlot) && dragItem != null && dropItem != null) { if (dragItem is TurretDescription && (draggedSlot as TurretSlot) != null) //if dragged is a turret { if ((draggedSlot as TurretSlot).cargoId == dropCargoItemSlot.slotId && dropCargoItemSlot.isUsed) //if cargo slot is the origin slot of the dragged item, then the turret become empty { dragItem.unequipTurret(this, draggedSlot.slotId); //unequip drag Turret from arsenal slot //Switch hidder cargo.itemSlots[(draggedSlot as TurretSlot).cargoId].isUsed = false; cargo.itemSlots[(draggedSlot as TurretSlot).cargoId].manageHidders(); (draggedSlot as TurretSlot).hidderEmpty.SetActive(true); //Set slot id in arsenal slot to empty (draggedSlot as TurretSlot).cargoId = -1; //Empty arsenal slot draggedSlot.CargoItem = null; //Update price (draggedSlot as TurretSlot).updateUpgradePrice(-1, -1); } else if (!dropCargoItemSlot.isUsed) { dragItem.unequipTurret(this, draggedSlot.slotId); //unequip drag Turret from arsenal slot dropItem.equipTurret(this, draggedSlot.slotId); //equip drop Turret from cargo in arsenal slot //Switch hidder cargo.itemSlots[(draggedSlot as TurretSlot).cargoId].isUsed = false; cargo.itemSlots[(draggedSlot as TurretSlot).cargoId].manageHidders(); dropCargoItemSlot.isUsed = true; dropCargoItemSlot.manageHidders(); //Change item in arsenal slot draggedSlot.CargoItem = dropCargoItemSlot.CargoItem; //Set slot id in arsenal slot according to the new turret (draggedSlot as TurretSlot).cargoId = dropCargoItemSlot.slotId; //Update price (draggedSlot as TurretSlot).updateUpgradePrice(dropItem.actualUpgradePriceScraps, dropItem.actualUpgradePriceEnergyCore); } dragItem.cargoId = dropCargoItemSlot.slotId; } } /* * if (dragItem is TurretDescritpion) * { * Debug.Log("DragItem"); * if (dragItem != null) dragItem.unequipTurret(this); * if (dropItem != null) dragItem.equipTurret(this, dropCargoItemSlot.slotId); * } * if (dropItem is TurretDescritpion) * { * Debug.Log("DropItem"); * if (dragItem != null) dragItem.equipTurret(this, dropCargoItemSlot.slotId); * if (dropItem != null) dragItem.unequipTurret(this); * }*/ //Reverse items positions /*CargoItem draggedItem = draggedSlot.CargoItem; * draggedSlot.CargoItem = dropCargoItemSlot.CargoItem; * dropCargoItemSlot.CargoItem = draggedItem;*/ } }