/* Creates a toggle button. By default only visible in the space center. */ public void CreateToggle(CareerOptions opt, Rect rect, bool defaultstate, string description, Action <bool> cback) { options.Add( opt, new MenuToggle(rect, defaultstate, description, cback) ); }
public void SetOption(CareerOptions opt, bool value) { if (options.ContainsKey(opt)) { options[opt].state = value; } }
public bool GetOption(CareerOptions opt) { if (options.ContainsKey(opt)) { return(options[opt].GetState()); } return(false); }
public void SetOption(CareerOptions opt, bool value) { bool flag = options.ContainsKey(opt); if (flag) { options[opt].state = value; } }
public void CreateToggle(CareerOptions opt, Rect rect, bool defaultstate, string description, Action <bool> cback, GameScenes[] scenes) { try { options.Add(opt, new MenuToggle(rect, defaultstate, description, cback, scenes)); } catch { Debug.Log("Toggle (2) already exists: " + description); } }
public bool GetOption(CareerOptions opt) { bool flag = options.ContainsKey(opt); return(flag && options[opt].GetState()); }