Example #1
0
 public virtual void UpdateSkills(EntityBase enemy, EntityBase player)
 {
     skillList[0] = new CardDummyPunch(enemy);
     skillList[1] = new CardIdle();
     skillList[2] = new CardTestSword(enemy);
     skillList[3] = new CardVampireBite(enemy, player);
     skillList[4] = new CardWoodenShield(player);
     skillList[5] = new CardHealingRelic(player);
 }
Example #2
0
 public override void UpdateSkills(EntityBase enemy, EntityBase player)
 {
     skillList[0] = new CardTestSword(enemy);
     skillList[1] = new CardFrostSpell(enemy);
     skillList[2] = new CardWoodenShield(this);
     //skillList[3] = new CardVampireBite(enemy, player);
     //skillList[4] = new CardWoodenShield(player);
     //skillList[5] = new CardHealingRelic(player);
 }
Example #3
0
 public override void UpdateSkills(EntityBase enemy, EntityBase player)
 {
     skillList[0] = new CardTestSword(enemy);
     skillList[1] = new CardTransfusion(turnHandler.PickedPlayer, this);
     skillList[2] = new CardWoodenShield(this);
     //skillList[3] = new CardIdle();
     //skillList[4] = new CardIdle();
     //skillList[5] = new CardIdle();
 }