private void _setIngredientCard(IngredientCardData ingredientData) { CardResourceBank cardBank = Singleton.instance.cardResourceBank; _backgroundImg.sprite = cardBank.GetIngredientBG(ingredientData.cardType); _cardTypeIcon.sprite = cardBank.GetIngredientTypeIcon(ingredientData.cardType); _foodValueLbl.text = string.Format("{0}", ingredientData.foodValue); _foodValueLbl.color = (ingredientData.foodValue > 0) ? Color.white : Color.red; _cardIcon.sprite = cardBank.GetMainIcon(ingredientData.iconName); }
public PlayFieldController() { _gameplayResources = Singleton.instance.cardResourceBank; }