void Awake() { if (control == null) { control = this; } else { Destroy(this); } }
public bool Flip() { if (isWinner) { GetComponent <SpriteRenderer>().sprite = (CardFlipManager.GetInstance()).winningSprite; } else { GetComponent <SpriteRenderer>().sprite = (CardFlipManager.GetInstance()).failSprite; } return(isWinner); }