Example #1
0
 public void Apply(CardEffector effector)
 {
     if (effector.CanApply(cardData))
     {
         effects.Add(effector.effect);
     }
 }
Example #2
0
 public int GetMutualEffectorCount(CardEffector comparisionEffector)
 {
     // todo: make sure it counts correctly
     return(Enum.GetValues(typeof(CardEffector)).Cast <CardEffector>().Count(effector =>
                                                                             comparisionEffector.HasFlag(effector) && cardEffector.HasFlag(effector)) - 1);
 }
Example #3
0
 public float CalculateCrowdDamage(CardEffector weakEffector, CardEffector strongEffector)
 {
     return(_configuration.BaseCrowdDamage + _configuration.EffectorMultiplier *
            (_configuration.GetMutualEffectorCount(weakEffector) -
             _configuration.GetMutualEffectorCount(strongEffector)));
 }