public void init(int idx, CardDrager view, CardPostionInfo rotateZ, float cwidth) { _cardWidth = cwidth; this.Index = idx; _view = view; int imgIndex = idx % 6 + 1; string path = "Card/" + imgIndex; Sprite sp = Resources.Load <Sprite>(path); this._iconTran.GetComponent <Image>().sprite = sp; }
public override void OnInspectorGUI() { CardDrager Director = target as CardDrager; base.OnInspectorGUI(); if (GUILayout.Button("预览")) { Director.EditorPreview(); } else if (GUILayout.Button("删除预览元素")) { Director.RemovePreview(); } else if (Director._isEditorChange) { Director.RefreshEditor(); Director._isEditorChange = false; } }