public void PlayerCardDeal() { m_cardDealer.CardDeal(m_playerHand); CardUpDate(); }
public void CPUCardDeal() { m_cardDealer.CardDeal(m_cpuHand); CardUpDate(); }
// Start is called before the first frame update private void Start() { m_cardDlealer.CardDeal(m_playerHand); CardUpDate(); }
private void CPUCardDeal() { m_cardDlealer.CardDeal(m_cpuHand); CardUpDate(); }