public void Init(CardInZhibo cardInfo, CardContainerLayout container) { rt = (RectTransform)transform; anim = GetComponent <Animator>(); this.container = container; CardAsset ca = cardInfo.ca; this.isTmp = cardInfo.isTmp; BindView(); RegisterEvent(); view.TimeLeftComp.gameObject.SetActive(false); if (!cardInfo.ca.IsConsume) { view.TimeLeftComp.gameObject.SetActive(false); } else { view.TimeLeftComp.gameObject.SetActive(true); view.TimeLeft.text = (int)cardInfo.UseLeft + ""; view.TimeLeft.color = Color.black; } anim.ResetTrigger("Disappear"); anim.Play("Normal"); //初始化卡面 view.Name.text = ca.CardName; view.Desp.text = ca.CardEffectDesp; nowDegree = 20f; targetDegree = 20f; container.PutToInitPos(this); isBacking = false; isDragging = false; isDestroying = false; isHighlight = false; PosDirty = false; isInChain = false; view.CardCG.alpha = 1f; nowValue = 0; view.CardFace.anchoredPosition = Vector2.zero; view.CardFace.localScale = MinimizeScale; view.CardCG.blocksRaycasts = true; CancelHighLight(); }
public void Init(CardInZhibo cardInfo, CardContainerLayout container) { rt = (RectTransform)transform; anim = GetComponent <Animator>(); this.container = container; CardAsset ca = cardInfo.ca; this.isTmp = cardInfo.isTmp; BindView(); RegisterEvent(); view.TimeLeftComp.gameObject.SetActive(false); if (!cardInfo.ca.IsConsume) { view.TimeLeftComp.gameObject.SetActive(false); } else { view.TimeLeftComp.gameObject.SetActive(true); view.TimeLeft.text = (int)cardInfo.UseLeft + ""; view.TimeLeft.color = Color.black; } anim.ResetTrigger("Disappear"); anim.Play("Normal"); //初始化卡面 view.Name.text = ca.CardName; view.BackName.text = view.Name.text; view.NamePicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardName/" + ca.CatdImageName); view.BackNamePicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardName/" + ca.CatdImageName); view.Desp.text = ca.CardEffectDesp; view.BackDesp.text = ca.CardBackDesp; if (ca.cost == -1) { view.Cost.text = "X"; view.BackCost.text = "1"; } else { view.Cost.text = ca.cost + ""; view.BackCost.text = ca.cost + ""; } if (ca.CatdImageName == null || ca.CatdImageName == string.Empty) { view.Picture.sprite = ca.Picture; view.BackPicture.sprite = ca.Picture; } else { view.Picture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardImage/" + ca.CatdImageName); view.BackPicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardImage/" + ca.CatdImageName); } //调整card外壳 if (ca.CardType == eCardType.GENG) { view.PictureCover.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardCover/Geng"); view.BackPictureCover.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardCover/Geng"); view.Background.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardBackground/Geng"); view.BackBackground.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardBackground/Geng"); view.TypePicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardType/Geng"); view.BackTypePicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardType/Geng"); Color nowColor = Color.white; ColorUtility.TryParseHtmlString(CostColor[2], out nowColor); //color follow the type view.Cost.color = nowColor; view.BackCost.color = nowColor; } else if (ca.CardType == eCardType.ABILITY) { view.PictureCover.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardCover/Ability"); view.BackPictureCover.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardCover/Ability"); view.Background.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardBackground/Ability"); view.BackBackground.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardBackground/Ability"); view.TypePicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardType/Ability"); view.BackTypePicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardType/Ability"); Color nowColor = Color.white; ColorUtility.TryParseHtmlString(CostColor[1], out nowColor); //color follow the type view.Cost.color = nowColor; view.BackCost.color = nowColor; } else if (ca.CardType == eCardType.ITEM) { view.PictureCover.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardCover/Item"); view.BackPictureCover.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardCover/Item"); view.Background.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardBackground/Item"); view.BackBackground.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardBackground/Item"); view.TypePicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardType/Item"); view.BackTypePicture.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("CardType/Item"); Color nowColor = Color.white; ColorUtility.TryParseHtmlString(CostColor[0], out nowColor); //color follow the type view.Cost.color = nowColor; view.BackCost.color = nowColor; } foreach (Transform child in view.GemContainer) { container.mResLoader.ReleaseGO("Zhibo/CardGem", child.gameObject); } view.CardGemList.Clear(); for (int i = 0; i < cardInfo.OverrideGems.Length; i++) { if (cardInfo.OverrideGems[i] > 0) { GameObject go = container.mResLoader.Instantiate("Zhibo/CardGem", view.GemContainer); CardGemView vv = new CardGemView(); vv.BindView(go.transform); view.CardGemList.Add(vv); //vv.Icon.sprite = GameMain.GetInstance().GetModule<ResLoader>().LoadResource<Sprite>("Zhibo/Gems/" + i); vv.Icon.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("Zhibo/Gems_icon/" + "w_" + i); //icon skin vv.Num.text = cardInfo.OverrideGems[i] + ""; } } foreach (Transform child in view.GemBackContainer) { container.mResLoader.ReleaseGO("Zhibo/CardGemBack", child.gameObject); } view.CardGemBackList.Clear(); int types = 0; for (int i = 0; i < cardInfo.OverrideGems.Length; i++) { if (cardInfo.OverrideGems[i] > 0) { GameObject go = container.mResLoader.Instantiate("Zhibo/CardGemBack", view.GemBackContainer); CardGemBackView vv = new CardGemBackView(); vv.BindView(go.transform); view.CardGemBackList.Add(vv); //vv.Icon.sprite = GameMain.GetInstance().GetModule<ResLoader>().LoadResource<Sprite>("Zhibo/Gems/" + i); vv.Icon.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("Zhibo/Gems_icon/" + "w_" + i); //icon skin vv.Num.text = cardInfo.OverrideGems[i] + ""; types++; } } int offset = 0; if (types > 1) { offset = 100 / (types - 1); } for (int i = 0; i < view.CardGemBackList.Count; i++) { //view.CardGemBackList[i].Content.localPosition = new Vector3(i * offset, 0, 0); } foreach (Transform child in view.GemsIncludeContainer) { container.mResLoader.ReleaseGO("Zhibo/CardGemSingleIcon", child.gameObject); } view.CardGemSingleIconList.Clear(); for (int i = 0; i < cardInfo.OverrideGems.Length; i++) { if (cardInfo.OverrideGems[i] > 0) { GameObject go = container.mResLoader.Instantiate("Zhibo/CardGemSingleIcon", view.GemsIncludeContainer); CardGemSingleIconView vv = new CardGemSingleIconView(); vv.BindView(go.transform); view.CardGemSingleIconList.Add(vv); vv.Icon.sprite = GameMain.GetInstance().GetModule <ResLoader>().LoadResource <Sprite>("Zhibo/Gems_icon/" + "w_" + i); //icon skin types++; } } nowDegree = 20f; targetDegree = 20f; container.PutToInitPos(this); isBacking = false; isDragging = false; isDestroying = false; isHighlight = false; PosDirty = false; isInChain = false; view.CardCG.alpha = 1f; nowValue = 0; view.CardRoot.anchoredPosition = Vector2.zero; view.CardRoot.localScale = MinimizeScale; view.CardCG.blocksRaycasts = true; CancelHighLight(); transform.localEulerAngles = Vector3.zero; isFaceUp = false; IsFanmian = false; //TurnToFace(); Reset(); }