/// <summary> /// 更改活动信息 /// </summary> /// <param name="New_Action">新的活动实体</param> /// <returns></returns> public bool UpdateAction(Car_Action NewAction) { Car_Action OldAction = DB_Action.Select(P => P.Action_ID == NewAction.Action_ID).Single(); DB_Action.Update(OldAction, NewAction); return(DB_Action.SubmitChanges()); }
private void LB_Action_SelectedIndexChanged(object sender, EventArgs e) { if (Mark) { Car_Action Temp_Action = List_Action.Where(P => P.Action_Name == LB_Action.SelectedItem.ToString()).Single(); TB_Action.Text = Temp_Action.Action_Name; TB_Price.Text = Temp_Action.Action_Price.ToString(); TB_Info.Text = Temp_Action.Action_Info; } }
/// <summary> /// 更改活动信息 /// </summary> /// <param name="New_Action">新的活动实体</param> /// <returns></returns> public bool UpdateAction(Car_Action TempAction) { Car_Action OldAction = DB_Action.Select(P => P.Action_ID == TempAction.Action_ID).Single(); Car_Action NewAction = OldAction; NewAction.Action_Info = TempAction.Action_Info; NewAction.Action_Name = TempAction.Action_Name; NewAction.Action_Price = TempAction.Action_Price; return(DB_Action.Update(OldAction, NewAction)); }
/// <summary> /// 删除活动信息 /// </summary> /// <param name="Action">要删除的活动实体</param> /// <returns></returns> public bool DeleteAction(int ActionID) { Car_Action Act = DB_Action.Select(P => P.Action_ID == ActionID).Single(); return(DB_Action.Delete(Act)); }
/// <summary> /// 新增活动信息 /// </summary> /// <param name="Action">要增加的活动实体</param> /// <returns></returns> public bool AddAction(Car_Action Action) { return(DB_Action.Insert(Action)); }
/// <summary> /// 删除活动信息 /// </summary> /// <param name="Action">要删除的活动实体</param> /// <returns></returns> public bool DeleteAction(Car_Action Action) { DB_Action.Delete(Action); return(DB_Action.SubmitChanges()); }
/// <summary> /// 新增活动信息 /// </summary> /// <param name="Action">要增加的活动实体</param> /// <returns></returns> public bool AddAction(Car_Action Action) { DB_Action.Insert(Action); return(DB_Action.SubmitChanges()); }