// Update is called once per frame void Update() { horizontal = Input.GetAxis("Horizontal"); vertical = Input.GetAxis("Vertical"); motor.setSteering(horizontal); motor.setMotor(vertical); }
// Update is called once per frame void Update() { // Clamp z rotation between -30 and 30 degrees Vector3 rot = transform.eulerAngles; if (rot.z > 30) { rot -= new Vector3(0, 0, 1) * Time.deltaTime * 20; transform.eulerAngles = rot; } else if (rot.z < -30) { rot += new Vector3(0, 0, 1) * Time.deltaTime * 20; transform.eulerAngles = rot; } if (commandTimer < maxCommandTimer) { commandTimer += Time.unscaledDeltaTime; if (lastTimer <= swervingMaxTime / 2 && commandTimer >= swervingMaxTime / 2) { if (lastCommand == Command.SWERVE_LEFT) { motor.setSteering(1f); } else if (lastCommand == Command.SWERVE_RIGHT) { motor.setSteering(-1f); } } lastTimer = commandTimer; } else { if (motorSpeed < 1.0f) { motorSpeed += speedUpRate; } motor.setMotor(motorSpeed); motor.setSteering(0f); } }