// Update is called once per frame void Update() { if (currentCar && trafficLamp == TrafficManager.TrafficLampStatus.Green) { currentCar.Drive(); currentCar = null; } }
// Update is called once per frame void Update() { if (currentCar && trafficLamp == TrafficManager.TrafficLampStatus.Green) { currentCar.Drive(); currentCar = null; } }