public void Create(int width, int height) { var div = Document.CreateElement("div"); Document.Body.AppendChild(div); canvas = CanvasInformation.Create(div, width, height); canvas.Canvas.AddEvent("contextmenu", (evt) => evt.PreventDefault()); }
public TriangleGame() { Instance = this; myCanvas = CanvasInformation.Create(Document.GetElementById("cnvGameBoard"), Size.X, Size.Y); myCanvas.Canvas.AddEvent("contextmenu", (evt) => { evt.PreventDefault(); }); init(); Window.SetInterval(drawBoard, 1000 / 60); }