public void UpdateCamera() { var cam = Camera.current; if (cam == null) { return; } CameraView camView = cameraViews.Find(cam, targetDevice, flipHandedness); if (null != camView) { camView.Update(cam, transform.localToWorldMatrix); if (null != pluginInterop) { SVFCameraView svfCamView = cameraViews[cam].InteropCamView; pluginInterop.SetCameraView(ref svfCamView); } } }