public Vector2 CameraPointToScreen(CameraSpacePoint p) { Vector3 screenPoint3 = viewport.Project(p.ToXNA(), projetion, Matrix.Identity, Matrix.Identity); return(new Vector2(screenPoint3.X, screenPoint3.Y)); }
public Vector2 CameraPointToScreen(CameraSpacePoint p) { Vector3 screenPoint3 = viewport.Project(p.ToXNA(), projetion, Matrix.Identity, Matrix.Identity); return(new Vector2(screenPoint3.X, screenPoint3.Y)); }