Example #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKey(KeyCode.A))
        {
            mixer.blendCamera(cameras[0], 10.0f, Interpolators.bounceInOut);
        }
        if (Input.GetKey(KeyCode.S))
        {
            mixer.blendCamera(cameras[1], 5.0f, Interpolators.circularIn);
        }

        if (Input.GetKey(KeyCode.D))
        {
            mixer.blendCamera(cameras[2], 3.0f, Interpolators.expoIn);
        }
    }
Example #2
0
    IEnumerator BlendCameraCoroutine()
    {
        mixer.blendCamera(cameras[camPos], time, Interpolators.quartIn);

        yield return(new WaitForSeconds(time));

        //camPos = camPos >= cameras.Length ? 0 : camPos++;
        camPos++;
        if (camPos >= cameras.Length)
        {
            camPos = 0;
        }

        StartCoroutine(BlendCameraCoroutine());
    }
Example #3
0
 public void changeCamera()
 {
     //mainCamera.enabled = true;
     //cameraPlayer.enabled = false;
     mixer.blendCamera(mainCamera, 5f, Interpolators.bounceInOut);
 }