void OnTriggerEnter2D(Collider2D other) { if (other.CompareTag(Tags.CameraLockingArea)) { LockedBy = other.GetComponent <CameraLockingArea>(); } }
void OnTriggerExit2D(Collider2D other) { if (other.CompareTag(Tags.CameraLockingArea)) { if (other.GetComponent <CameraLockingArea>() != LockedBy) { return; } LockedBy = null; } }