Example #1
0
    void onCameraEnd(CameraEndEvent e)
    {
        m_interactable = true;
        foreach (var r in GetComponentsInChildren <Renderer>())
        {
            r.enabled = true;
        }

        m_source.Play();
    }
Example #2
0
 void onCameraEnd(CameraEndEvent e)
 {
     gameObject.SetActive(false);
     resetZoom();
 }
Example #3
0
 void onCameraEnd(CameraEndEvent e)
 {
     m_cameraActive = false;
 }