Example #1
0
    // Use this for initialization
    void Start()
    {
        gameOver = false;
        youWin = false;
        director = new CameraCrew ();

        // make UI screen invisible
        screenFader.CrossFadeAlpha (0f, 1f, false);
        centerText.CrossFadeAlpha (0f, 0f, true);
    }
    // Use this for initialization
    void Start()
    {
        gameOver = false;
        enemySpawned = false;
        director = new CameraCrew ();

        // make UI screen invisible
        screenFader.CrossFadeAlpha (0f, 1f, false);
        centerText.CrossFadeAlpha (0f, 0f, true);

        // test spawn item and enemy
        StartCoroutine ("SpawnAsteroid");
        StartCoroutine ("SpawnHeart");
    }