void Start() { Assert.IsTrue(this.barrierMinDistance < this.barrierDetectionDistance); this.boxCollider2D = this.GetComponent <BoxCollider2D>(); this.movementController = this.GetComponent <MovementController>(); this.spriteRenderer = this.GetComponent <SpriteRenderer>(); this.cameraBoundsChecker = this.GetComponent <CameraBoundsChecker>(); this.facingRight = initialFacingRight; }
void Start() { this.cameraBoundsChecker = this.GetComponent <CameraBoundsChecker>(); this.enemyComponent = this.GetComponent <EnemyComponent>(); }
void Start() { camBounds = new CameraBoundsChecker(); }