public void Dying() { camcontroll.ToggleShake(false, 0.6f, 0.6f); lifeBar.ToggleVisibility(false); GameEvents.ScreamEvent("GameOver"); }
public void Dying() { camcontroll.ToggleShake(false, 0.6f, 0.6f); lifeBar.ToggleVisibility(false); GameEvents.ScreamEvent("GameOver"); }