// Use this for initialization void Awake() { pj = GameObject.Find("Arieen").GetComponent <PersonajeCOntrol>(); formas = GameObject.Find("Arieen").GetComponent <CambiarSprite>(); anim = this.GetComponent <Animator>(); anim.enabled = false; repeatSalto = 0; }
// Use this for initialization void Start() { rd2b = gameObject.GetComponent <Rigidbody2D>(); spriteActual = gameObject.GetComponent <CambiarSprite>(); //Estadísticas Marcos currhealth = maxhealth; }
// Use this for initialization void Start() { pj = GameObject.Find("Arieen").GetComponent <PersonajeCOntrol>(); formas = GameObject.Find("Arieen").GetComponent <CambiarSprite>(); }
private void Start() { personaje = GameObject.Find("Arieen").GetComponent <CambiarSprite>(); }