Example #1
0
        private void FadeOut()
        {
            if (state != State.FadedIn)
            {
                return;
            }

            state = State.FadingOut;

            //Callback.Lerp(1, 0, _fadeTime,
            //(val) =>
            //{
            //	Device.instance.brightness = val;
            //},
            //() =>
            //{
            //	state = State.FadedOut;
            //});

            CallbackManager.InvokeUntil(() =>
            {
                implant.brightness = Mathf.Max(implant.brightness - Time.deltaTime / _fadeTime, 0);
                return(implant.brightness > 0);
            }, () =>
            {
                state = State.FadedOut;
            });
        }
Example #2
0
        private void FadeIn()
        {
            if (state != State.FadedOut)
            {
                return;
            }

            state = State.FadingIn;

            //Callback.Lerp(0, 1, _fadeTime,
            //(val) => {
            //	Device.instance.brightness = val;
            //},
            //() => {
            //	state = State.FadedIn;
            //	startTime = Time.time;
            //});

            CallbackManager.InvokeUntil(() =>
            {
                implant.brightness = Mathf.Min(implant.brightness + Time.deltaTime / _fadeTime, 1);
                return(implant.brightness < 1);
            }, () =>
            {
                state     = State.FadedIn;
                startTime = Time.time;
            });
        }