public bool CalamityPreKill(double damage, int hitDirection, bool pvp, ref bool playSound, ref bool genGore, ref PlayerDeathReason damageSource) { if (Main.LocalPlayer.GetModPlayer <CalamityPlayer>() != null) { if (Main.LocalPlayer.GetModPlayer <CalamityPlayer>().godSlayer&& !Main.LocalPlayer.GetModPlayer <CalamityPlayer>().godSlayerCooldown) { if (Main.LocalPlayer.GetModPlayer <CalamityPlayer>().draconicSurge) { player.AddBuff(PotPot.Instance.Calamity.BuffType("DraconicSurgeCooldown"), 120, true); int additionalTime = 0; for (int i = 0; i < Player.MaxBuffs; i++) { if (player.buffType[i] == BuffID.PotionSickness) { additionalTime = player.buffTime[i]; break; } } float potionSicknessTime = 30.0f + (float)Math.Ceiling((double)additionalTime / 60.0); player.AddBuff(BuffID.PotionSickness, CalamityUtils.SecondsToFrames(potionSicknessTime), true); } } if (Main.LocalPlayer.GetModPlayer <CalamityPlayer>().silvaSet&& Main.LocalPlayer.GetModPlayer <CalamityPlayer>().silvaCountdown > 0) { if (Main.LocalPlayer.GetModPlayer <CalamityPlayer>().draconicSurge&& !Main.LocalPlayer.GetModPlayer <CalamityPlayer>().draconicSurgeCooldown) { player.AddBuff(PotPot.Instance.Calamity.BuffType("DraconicSurgeCooldown"), CalamityUtils.SecondsToFrames(60f), true); int additionalTime = 0; for (int n = 0; n < Player.MaxBuffs; n++) { if (player.buffType[n] == BuffID.PotionSickness) { additionalTime = player.buffTime[n]; break; } } float potionSicknessTime = 30f + (float)Math.Ceiling((double)additionalTime / 60.0); player.AddBuff(BuffID.PotionSickness, CalamityUtils.SecondsToFrames(potionSicknessTime), true); } } } return(true); }
private static bool RemoveDeathModeCrap(TorrentialTear.orig_UseItem orig, CalamityMod.Items.Tools.ClimateChange.TorrentialTear self, object player) { if (!CataclysmConfig.Instance.torrentialTearNerfRemoval) { return(orig(self, player)); } if (!Main.raining) { CalamityUtils.StartRain(true); } else { Main.raining = false; } CalamityNetcode.SyncWorld(); return(true); }