Example #1
0
        public static void PlayerSearch(int curX, int curY, byte rClick)
        {
            ByteStream buffer = new ByteStream(4);

            if (C_GameLogic.IsInBounds())
            {
                buffer.WriteInt32((System.Int32)Packets.ClientPackets.CSearch);
                buffer.WriteInt32(curX);
                buffer.WriteInt32(curY);
                buffer.WriteInt32(rClick);
                C_NetworkConfig.Socket.SendData(buffer.Data, buffer.Head);
            }

            buffer.Dispose();
        }
Example #2
0
        public void Picscreen_MouseDown(object sender, MouseEventArgs e)
        {
            if (!C_GuiFunctions.CheckGuiClick(e.X, e.Y, e))
            {
                if (C_Constants.InMapEditor)
                {
                    FrmEditor_MapEditor.Default.MapEditorMouseDown((System.Int32)e.Button, e.X, e.Y, false);
                }

                // left click
                if (e.Button == MouseButtons.Left)
                {
                    // if we're in the middle of choose the trade target or not
                    if (!C_Trade.TradeRequest)
                    {
                        if (C_Pets.PetAlive(C_Variables.Myindex))
                        {
                            if (C_GameLogic.IsInBounds())
                            {
                                C_Pets.PetMove(C_Variables.CurX, C_Variables.CurY);
                            }
                        }
                        // targetting
                        C_NetworkSend.PlayerSearch(C_Variables.CurX, C_Variables.CurY, (byte)0);
                    }
                    else
                    {
                        // trading
                        C_Trade.SendTradeRequest(C_Types.Player[C_Variables.MyTarget].Name);
                    }
                    C_UpdateUI.PnlRClickVisible = false;
                    C_Pets.ShowPetStats         = false;

                    // right click
                }
                else if (e.Button == MouseButtons.Right)
                {
                    if (C_Variables.ShiftDown || C_UpdateUI.VbKeyShift == true)
                    {
                        // admin warp if we're pressing shift and right clicking
                        if (C_Player.GetPlayerAccess(C_Variables.Myindex) >= 2)
                        {
                            C_NetworkSend.AdminWarp(C_Variables.CurX, C_Variables.CurY);
                        }
                    }
                    else
                    {
                        // rightclick menu
                        if (C_Pets.PetAlive(C_Variables.Myindex))
                        {
                            if (C_GameLogic.IsInBounds() && C_Variables.CurX == C_Types.Player[C_Variables.Myindex].Pet.X & C_Variables.CurY == C_Types.Player[C_Variables.Myindex].Pet.Y)
                            {
                                C_Pets.ShowPetStats = true;
                            }
                        }
                        else
                        {
                            C_NetworkSend.PlayerSearch(C_Variables.CurX, C_Variables.CurY, (byte)1);
                        }
                    }
                    C_Housing.FurnitureSelected = 0;
                }
            }

            C_GuiFunctions.CheckGuiMouseDown(e.X, e.Y, e);

            if (!FrmAdmin.Default.Visible || !FrmOptions.Default.Visible)
            {
                Focus();
            }
        }