public static Vector3 rotate(this Vector3 source, Vector3 axis, float angle) { return(CVectorUtil.rotate(source, axis, angle)); }
public static Vector2 rotate(this Vector2 source, float angle) { return(CVectorUtil.rotate(source, angle)); }
public static Vector3 rotate(this Vector3 source, Vector3 axis, float angle) { return(CVectorUtil.rotate(source, axis, angle)); }
public static Vector2 rotate(this Vector2 source, float angle) { return(CVectorUtil.rotate(source, angle)); }