public CSoundSlot DoPlaySoundEffect_OrNull(string strSound, float fVolume = 1f) { if (_bIsMute) { return(null); } CSoundSlot pSoundSlot = FindDisableSlot_OrMakeSlot(); if (pSoundSlot == null) { return(null); } if (_mapSoundVolume.ContainsKey(strSound)) { pSoundSlot.DoPlaySound(GetAudioClip(strSound), _mapSoundVolume[strSound] * fVolume * _fVolumeEffect); } else { pSoundSlot.DoPlaySound(GetAudioClip(strSound), fVolume * _fVolumeEffect); } return(pSoundSlot); }
public void DoPlayBGM(ENUM_SOUND_NAME eSound, System.Action CallBackOnFinishBGM = null) { float fVolume = 0f; if (_mapSoundVolume.ContainsKey(eSound)) { fVolume = _mapSoundVolume[eSound] * _fVolumeBGM; } else { fVolume = _fVolumeBGM; } //Debug.Log( eSound + "Volume : " + fVolume ); if (_pSlotBGM.CheckIsPlaying()) { _pSlotBGM.DoSetFadeOut(DoGetResource_Origin(eSound), fVolume); } else { _pSlotBGM.DoPlaySound(DoGetResource_Origin(eSound), fVolume); } _CallBackOnFinishBGM = CallBackOnFinishBGM; }
public void DoPlayBGM(string strSound, System.Action CallBackOnFinishBGM = null) { float fVolume = 0f; if (_mapSoundVolume.ContainsKey(strSound)) { fVolume = _mapSoundVolume[strSound] * _fVolumeBGM; } else { fVolume = _fVolumeBGM; } //Debug.Log( eSound + "Volume : " + fVolume ); if (_pSlotBGM.CheckIsPlaying()) { _pSlotBGM.DoSetFadeOut(GetAudioClip(strSound), fVolume); } else { _pSlotBGM.DoPlaySound(GetAudioClip(strSound), fVolume); } _CallBackOnFinishBGM = CallBackOnFinishBGM; }
// ========================================================================== // /* public - [Do] Function * 외부 객체가 호출 */ public void DoPlayAnimation(string strLabelContent, float fDurationSec, CSoundSlot pSoundSlot_OnChangeText = null) { if (_bIsExcuteAwake == false) { OnAwake(); } if (strLabelContent == null || strLabelContent.Length == 0) { Debug.LogWarning("라벨의 길이가 0입니다."); return; } if (pSoundSlot_OnChangeText != null) { _pSoundSlot_OnChangeText = pSoundSlot_OnChangeText; pSoundSlot_OnChangeText.DoPlaySound(); } _strLabelContent = strLabelContent; _fCharPerSec = fDurationSec / _strLabelContent.Length; ProcEditText(""); _iCharLengthIndex = 0; _fPrevTime = _bIgnoreTimeScale ? RealTime.time : Time.time; StartCoroutine(CoPlayUILabelAnimation()); }
public CSoundSlot DoPlaySoundEffect(ENUM_SOUND_NAME eSound, float fVolume = 1f) { string strSoundName = eSound.ToString(); if (_mapCurrentPlayingSound.ContainsKey(strSoundName)) { CSoundSlot pSlotCurrentPlaying = _mapCurrentPlayingSound[strSoundName]; //pSlotCurrentPlaying.DoStopSound(); pSlotCurrentPlaying.DoPlaySound(); return(pSlotCurrentPlaying); } //Debug.Log("Play Sound : " + eSound); CSoundSlot pSoundSlot = FindDisableSlot_OrNull(); if (pSoundSlot == null) { return(null); } //{ // MakeSoundSlot(); // pSoundSlot = FindDisableSlot(); //} if (pSoundSlot != null) { if (_mapSoundVolume.ContainsKey(eSound)) { pSoundSlot.DoPlaySound(DoGetResource_Origin(eSound), _mapSoundVolume[eSound] * fVolume * _fVolumeEffect); } else { pSoundSlot.DoPlaySound(DoGetResource_Origin(eSound), fVolume * _fVolumeEffect); } _mapCurrentPlayingSound.Add(strSoundName, pSoundSlot); } return(pSoundSlot); }
public CSoundSlot DoPlaySoundEffect_OnlySinglePlay_OrNull(string strSound, float fVolume = 1f) { if (_bIsMute) { return(null); } string strSoundName = strSound; if (_mapCurrentPlayingSound.ContainsKey(strSoundName)) { CSoundSlot pSlotCurrentPlaying = _mapCurrentPlayingSound[strSoundName]; pSlotCurrentPlaying.DoPlaySound(); return(pSlotCurrentPlaying); } CSoundSlot pSoundSlot = FindDisableSlot_OrMakeSlot(); if (pSoundSlot == null) { return(null); } if (_mapSoundVolume.ContainsKey(strSound)) { pSoundSlot.DoPlaySound(GetAudioClip(strSound), _mapSoundVolume[strSound] * fVolume * _fVolumeEffect); } else { pSoundSlot.DoPlaySound(GetAudioClip(strSound), fVolume * _fVolumeEffect); } _mapCurrentPlayingSound.Add(strSoundName, pSoundSlot); return(pSoundSlot); }
private IEnumerator CoPlayUILabelAnimation() { while (true) { yield return(null); float fTime = _bIgnoreTimeScale ? RealTime.time : Time.time; float fTimeSec = fTime - _fPrevTime; if (fTimeSec > _fCharPerSec) { ProcEditText(_strLabelContent.Substring(0, _iCharLengthIndex)); _fPrevTime = fTime; if (_pSoundSlot_OnChangeText != null) { _pSoundSlot_OnChangeText.DoPlaySound(); } if (_iCharLengthIndex++ == _strLabelContent.Length) { if (_pSoundSlot_OnChangeText != null) { _pSoundSlot_OnChangeText.DoStopSound(); } ProcEditText(_strLabelContent); if (p_EVENT_OnAnimationFinish != null) { p_EVENT_OnAnimationFinish(); } break; } } } }
public CSoundSlot DoPlaySoundEffect_OrNull(AudioClip pClip, float fVolume = 1f) { if (_bIsMute) { return(null); } //Debug.Log("Play Sound : " + eSound); CSoundSlot pSoundSlot = FindDisableSlot_OrMakeSlot(); if (pSoundSlot == null) { return(null); } if (pSoundSlot != null) { pSoundSlot.DoPlaySound(pClip, fVolume * _fVolumeEffect); } return(pSoundSlot); }
public void DoPlayAnimation_Number(int iStartNubmer, int iDestNumber, string strNumberFormat, float fDurationSec, CSoundSlot pSoundSlot_OnChangeText = null, float fStartDelaySec = 0f) { if (_bIsExcuteAwake == false) { OnAwake(); } if (pSoundSlot_OnChangeText != null) { _pSoundSlot_OnChangeText = pSoundSlot_OnChangeText; pSoundSlot_OnChangeText.DoPlaySound(); } _strLabelContent = strNumberFormat; _iCharLengthIndex = iStartNubmer; ProcEditText(string.Format(strNumberFormat, iStartNubmer)); _iStartNumber = iStartNubmer; _iDestNumber = iDestNumber; _fCharPerSec = fDurationSec; StartCoroutine(CoPlayUILabelAnimation_Number(fStartDelaySec)); }