public Hangman() { InitializeComponent(); restartStats(); foreGround = new CForeGround { Left = 0, Top = 0 }; scoreFrame = new CScoreFrame { Left = 420, Top = -55 }; stand = new CStand { Left = 20, Top = 10 }; menu = new CDialogFrame { Left = 467, Top = 150 }; this.Cursor = new Cursor(Resources.Cursor_Hat.GetHicon()); WordBox.Cursor = this.Cursor; }
//------------------- public RacingGame() { InitializeComponent(); this.Cursor = new Cursor(Resources.HandCursor.GetHicon()); axBackground.Ctlcontrols.stop(); axForeGround.Ctlcontrols.play(); record = 1; steps = new CSteps[15]; for (int x = 0, y = 0; x < steps.Length; x++, y += 150) { steps[x] = new CSteps { Left = y, Top = 501 } } ; menu = new CMenu { Left = 680, Top = -10 }; foreground = new CForeground { Left = 0, Top = 0 }; scoreFrame = new CScoreFrame { Left = 261, Top = 106 }; background = new CBackground { Left = -5, Top = -300 }; enemy = new CCar { Left = FIRST_POSITION_ENEMY_X, Top = FIRST_POSITION_ENEMY_Y }; player = new CPlayer { Left = FIRST_POSITION_PLAYER_X, Top = FIRST_POSITION_PLAYER_Y }; enemySecond = new CCar { Left = FIRST_POSITION_ENEMY_X, Top = 517 }; }