Example #1
0
 void Start () {
     // Get components:
     go_CurrentCamera = v_ViewportCamera;
     Engine = GetComponent<CS_VehicleEngine>();
     v_InteriorPanels = GetComponent<CS_WheeledTankInteriorPanels>();
     v_TankWeapons = GetComponent<CS_WheeledTankWeapons_00>();
 } // END - Start
//	private BrakeCondition v_BrakeCondition = BrakeCondition.TargetDistance;		Temp

    void Start()
    {
        // Get components:
        Engine = GetComponent<CS_VehicleEngine>();
        WheelManager = GetComponent<CS_WheelManager>();
        v_InteriorPanels = GetComponent<CS_WheeledTankInteriorPanels>();

		Player = GameObject.Find ("PF_WheeledTank_00");
		Player.GetComponent<Transform>();
		CurrentTarget = Player;

        v_playerTrackerObject = GameObject.Find("Tracker");


    } // END - Start