public override float eventStart() { foreach (var buff in owner.effectList) { if (buff.modificator != null) { buff.modificator.owner = owner; buff.modificator.target = target; buff.modificator.updateMakingDamage(ability); } } foreach (var buff in target.effectList) { if (buff.modificator != null) { buff.modificator.owner = target; buff.modificator.target = owner; buff.modificator.updateGettingDamage(ability); } } float value = target.damage(ability); owner.statistics.damageDealed += value; owner.updateAgro(owner.agro + 1); target.updateAgro(target.agro - 1); logEvent(" deal " + value + " to " + target.name + "[" + target.health + "/" + target.maxHealth + "]"); if (value > 0) { if (ability.hasAttribute(EffectAttribures.MAGIC_SHIELD)) { target.personController.magicShieldTrigger(); } else if (ability.hasAttribute(EffectAttribures.BLOCK)) { target.personController.blockTrigger(); } else { target.personController.hittenTrigger(); } return(eventDuration); } if (!target.isAlive) { logEvent(" kill " + target.name); CSVLogger.log(eventTime, owner.name, GetType().ToString(), owner.name + " kill " + target.name); } return(0.0f); }
// Update is called once per frame void Update() { base.Update(); if (isActive) { if (PartiesSingleton.hasWinner()) { CSVLogger.log(EventQueueSingleton.queue.nextEventTime, "FightController", "FightController", "Result"); foreach (var hero in PartiesSingleton.heroes.getLivePersons()) { CSVLogger.log(EventQueueSingleton.queue.nextEventTime, "FightController", "FightController", hero.name + "has " + hero.health); } foreach (var hero in PartiesSingleton.enemies.getLivePersons()) { CSVLogger.log(EventQueueSingleton.queue.nextEventTime, "FightController", "FightController", hero.name + "has " + hero.health); } isFinished = true; openFightResult(); } else { if (!EventQueueSingleton.queue.fastFight) { string result = EventQueueSingleton.queue.startEvent(Time.fixedTime); if (result.Length > 0) { eventLog.GetComponent <Text>().text = result; displayEvents(EventQueueSingleton.queue.events); } } } } }
public void userLogEvent(string message) { CSVLogger.log(eventTime, "user", GetType().ToString(), message); }
public void logEvent(string message) { CSVLogger.log(eventTime, owner.name, GetType().ToString(), message); }