private void SyncLastestTitleInfo() { CSTitleRequest req = new CSTitleRequest(); GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(req); CSTitleGetRequest reqTitle = new CSTitleGetRequest(); GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(reqTitle); }
public override void OnShow(object param) { base.OnShow(param); UserBehaviorStatisticsModules.Instance.LogEvent(UBSEventKeyName.title_in, 1.0f, null); MessageHandler.RegisterMessageHandler(MessageDefine.SCTitleResponse, OnRespone); GameEvents.UIEvents.UI_PlayerTitle_Event.OnChoose += OnChoose; m_close_btn.AddClickCallBack(OnClose); //ConfTitle.array CSTitleRequest req = new CSTitleRequest(); #if !NETWORK_SYNC || UNITY_EDITOR GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(req); #else GameEvents.NetWorkEvents.SendMsg.SafeInvoke(req); #endif }