Example #1
0
        private void QLogic(HitChance hitChance)
        {
            var target = TargetSelector.GetTarget(Q);

            if (target != null)
            {
                var prediction = CPrediction.Line(Q, target, hitChance);
                if (prediction.TotalHits <= 0 || prediction.CastPosition.Equals(Vector3.Zero) ||
                    SpellCollision(Q, target) && !Orbwalking.InAutoAttackRange(target))
                {
                    var newTarget = TargetSelector.GetTarget(
                        Q, true, default(Vector3), new List <Obj_AI_Hero> {
                        target
                    });
                    if (newTarget != null && !SpellCollision(Q, newTarget))
                    {
                        prediction = CPrediction.Line(Q, newTarget, hitChance);
                    }
                }
                if (prediction.TotalHits > 0 && !prediction.CastPosition.Equals(Vector3.Zero))
                {
                    Q.Cast(prediction.CastPosition);
                }
            }
        }
Example #2
0
 private bool RLogic(Obj_AI_Hero target, int min, bool q, bool e, bool simulated = false, string mode = "combo")
 {
     try
     {
         if (!R.Instance.Name.Equals("ViktorChaosStorm", StringComparison.OrdinalIgnoreCase))
         {
             return(false);
         }
         var pred = CPrediction.Circle(R, target, HitChance.High, false);
         if (pred.TotalHits > 0 &&
             UltimateManager.Check(mode, min, pred.Hits, hero => CalcComboDamage(hero, q, e, true)))
         {
             if (!simulated)
             {
                 R.Cast(pred.CastPosition);
                 var aaTarget =
                     TargetSelector.GetTargets(Player.AttackRange + Player.BoundingRadius * 3f)
                     .FirstOrDefault(Orbwalking.InAutoAttackRange);
                 if (aaTarget != null)
                 {
                     Player.IssueOrder(GameObjectOrder.AttackUnit, aaTarget);
                 }
             }
             return(true);
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
Example #3
0
 private bool RLogic(UltimateModeType mode, HitChance hitChance, Obj_AI_Hero target)
 {
     try
     {
         if (target == null || !Ultimate.IsActive(mode))
         {
             return(false);
         }
         var pred = CPrediction.Circle(R, target, hitChance);
         if (pred.TotalHits > 0)
         {
             if (Ultimate.Check(mode, pred.Hits))
             {
                 _lastRCast     = Game.Time;
                 _lastRPosition = pred.CastPosition;
                 R.Cast(pred.CastPosition);
                 return(true);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
Example #4
0
 private void RLogicSingle(UltimateModeType mode, HitChance hitChance)
 {
     try
     {
         if (Ultimate.ShouldSingle(mode))
         {
             return;
         }
         foreach (var t in GameObjects.EnemyHeroes.Where(t => Ultimate.CheckSingle(mode, t)))
         {
             var pred = CPrediction.Circle(R, t, hitChance);
             if (pred.TotalHits > 0)
             {
                 _lastRCast     = Game.Time;
                 _lastRPosition = pred.CastPosition;
                 R.Cast(pred.CastPosition);
                 break;
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #5
0
 public static int HitECount(AIBaseClient target)
 {
     return
         (FeatherList.Select(
              f =>
              CPrediction.GetLineAoeCanHit(Me.PreviousPosition.Distance(f.PreviousPosition), 55, target,
                                           HitChance.High, f.PreviousPosition)).Count(pred => pred));
 }
Example #6
0
 internal static int HitECount(Obj_AI_Base target)
 {
     return
         (FeatherList.Select(
              f =>
              CPrediction.GetLineAoeCanHit(Me.ServerPosition.Distance(f.ServerPosition), 55, target,
                                           HitChance.High, f.ServerPosition)).Count(pred => pred));
 }
Example #7
0
        protected override void Combo()
        {
            var q = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>();
            var e = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>();
            var r = Ultimate.IsActive(UltimateModeType.Combo);

            if (e && !Q.IsCharging && E.IsReady())
            {
                var target = TargetSelector.GetTarget(E);
                if (target != null)
                {
                    var stacks = W.Level == 0 &&
                                 Menu.Item(Menu.Name + ".combo.e-settings.stacks").GetValue <Slider>().Value > 0;
                    if (Menu.Item(Menu.Name + ".combo.e-settings.always").GetValue <bool>() || stacks ||
                        GetWStacks(target) >= Menu.Item(Menu.Name + ".combo.e-settings.stacks").GetValue <Slider>().Value ||
                        E.IsKillable(target) ||
                        CPrediction.Circle(E, target, E.GetHitChance("combo")).TotalHits >=
                        Menu.Item(Menu.Name + ".combo.e-settings.min").GetValue <Slider>().Value)
                    {
                        ELogic(target, E.GetHitChance("combo"));
                    }
                }
            }
            if (q && Q.IsReady())
            {
                var target = TargetSelector.GetTarget((Q.ChargedMaxRange + Q.Width) * 1.1f, Q.DamageType);
                if (target != null)
                {
                    var stacks = W.Level == 0 &&
                                 Menu.Item(Menu.Name + ".combo.q-settings.stacks").GetValue <Slider>().Value > 0;
                    if (Q.IsCharging || Menu.Item(Menu.Name + ".combo.q-settings.always").GetValue <bool>() ||
                        target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target) * 1.2f || stacks ||
                        GetWStacks(target) >= Menu.Item(Menu.Name + ".combo.q-settings.stacks").GetValue <Slider>().Value ||
                        CPrediction.Line(Q, target, Q.GetHitChance("combo")).TotalHits >=
                        Menu.Item(Menu.Name + ".combo.q-settings.min").GetValue <Slider>().Value || Q.IsKillable(target))
                    {
                        QLogic(
                            target, Q.GetHitChance("combo"),
                            Menu.Item(Menu.Name + ".combo.q-settings.fast-cast-min").GetValue <Slider>().Value);
                    }
                }
            }
            if (r && R.IsReady())
            {
                var target = TargetSelector.GetTarget(R);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, R.GetHitChance("combo"), target))
                    {
                        RLogicSingle(UltimateModeType.Combo, R.GetHitChance("combo"));
                    }
                }
            }
        }
Example #8
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = _ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (useR)
            {
                var target = TargetSelector.GetTarget(R.Range, R.DamageType);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, target))
                    {
                        RLogicSingle(UltimateModeType.Combo);
                    }
                }
            }
            if (useE)
            {
                var target = TargetSelector.GetTarget((E.Range + Player.AttackRange) * 0.9f, E.DamageType);
                if (target != null)
                {
                    var pos = Menu.Item(Menu.Name + ".combo.e-mode").GetValue <StringList>().SelectedIndex == 0
                        ? Utils.GetDashPosition(
                        E, target, Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value)
                        : Player.Position.Extend(
                        Game.CursorPos, Math.Min(E.Range, Player.Position.Distance(Game.CursorPos)));
                    if (!pos.Equals(Vector3.Zero) && !pos.IsUnderTurret(false))
                    {
                        E.Cast(pos);
                    }
                }
            }
            if (useQ)
            {
                Casting.SkillShot(Q, Q.GetHitChance("combo"));
            }
            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                var best   = CPrediction.Circle(W, target, W.GetHitChance("combo"));
                if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                {
                    W.Cast(best.CastPosition);
                }
            }
        }
Example #9
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = UltimateManager.Combo() && R.IsReady();

            if (useQ)
            {
                Casting.SkillShot(Q, Q.GetHitChance("combo"));
            }
            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                var best   = CPrediction.Circle(W, target, W.GetHitChance("combo"));
                if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                {
                    W.Cast(best.CastPosition);
                }
            }
            if (useE)
            {
                var target = TargetSelector.GetTarget((E.Range + Player.AttackRange) * 0.9f, E.DamageType);
                if (target != null)
                {
                    var pos = Player.Position.Extend(Game.CursorPos, E.Range);
                    if (!pos.UnderTurret(true))
                    {
                        E.Cast(pos);
                    }
                }
            }
            if (useR)
            {
                var target = TargetSelector.GetTarget(R);
                if (target != null && Orbwalking.InAutoAttackRange(target))
                {
                    if (!RLogic(target, Menu.Item(Menu.Name + ".ultimate.combo.min").GetValue <Slider>().Value, useQ))
                    {
                        if (Menu.Item(Menu.Name + ".ultimate.combo.single").GetValue <bool>())
                        {
                            RLogicSingle(useQ);
                        }
                    }
                }
            }
        }
Example #10
0
 protected override void Harass()
 {
     if (!ResourceManager.Check("harass") && !Q.IsCharging)
     {
         return;
     }
     if (Menu.Item(Menu.Name + ".harass.e").GetValue <bool>() && !Q.IsCharging && E.IsReady())
     {
         var target = TargetSelector.GetTarget(E);
         if (target != null)
         {
             var stacks = W.Level == 0 &&
                          Menu.Item(Menu.Name + ".harass.e-settings.stacks").GetValue <Slider>().Value > 0;
             if (Menu.Item(Menu.Name + ".harass.e-settings.always").GetValue <bool>() || stacks ||
                 GetWStacks(target) >=
                 Menu.Item(Menu.Name + ".harass.e-settings.stacks").GetValue <Slider>().Value ||
                 E.IsKillable(target) ||
                 CPrediction.Circle(E, target, E.GetHitChance("harass")).TotalHits >=
                 Menu.Item(Menu.Name + ".combo.e-settings.min").GetValue <Slider>().Value)
             {
                 ELogic(target, E.GetHitChance("harass"));
             }
         }
     }
     if (Menu.Item(Menu.Name + ".harass.q").GetValue <bool>() && Q.IsReady())
     {
         var target = TargetSelector.GetTarget((Q.ChargedMaxRange + Q.Width) * 1.1f, Q.DamageType);
         if (target != null)
         {
             var stacks = W.Level == 0 &&
                          Menu.Item(Menu.Name + ".harass.q-settings.stacks").GetValue <Slider>().Value > 0;
             if (Q.IsCharging || Menu.Item(Menu.Name + ".harass.q-settings.always").GetValue <bool>() ||
                 target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target) * 1.2f || stacks ||
                 GetWStacks(target) >=
                 Menu.Item(Menu.Name + ".harass.q-settings.stacks").GetValue <Slider>().Value ||
                 Q.IsKillable(target) ||
                 CPrediction.Line(Q, target, Q.GetHitChance("harass")).TotalHits >=
                 Menu.Item(Menu.Name + ".harass.q-settings.min").GetValue <Slider>().Value)
             {
                 QLogic(
                     target, Q.GetHitChance("harass"),
                     Menu.Item(Menu.Name + ".harass.q-settings.fast-cast-min").GetValue <Slider>().Value);
             }
         }
     }
 }
Example #11
0
 private void ELogic(Obj_AI_Hero target, HitChance hitChance)
 {
     try
     {
         if (target == null)
         {
             return;
         }
         var best = CPrediction.Circle(E, target, hitChance);
         if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
         {
             E.Cast(best.CastPosition);
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #12
0
 private bool RLogic(Obj_AI_Hero target, int min, bool q, bool e, UltimateModeType mode = UltimateModeType.Combo)
 {
     try
     {
         var pred = CPrediction.Circle(R, target, HitChance.High, false);
         if (pred.TotalHits > 0 &&
             UltimateManager.Check(mode, min, pred.Hits, hero => CalcComboDamage(hero, q, e, true)))
         {
             R.Cast(pred.CastPosition);
             return(true);
         }
         return(false);
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
Example #13
0
 private bool RLogic(UltimateModeType mode, Obj_AI_Hero target)
 {
     try
     {
         if (_ultimate.IsActive(mode))
         {
             var pred = CPrediction.Circle(R, target, HitChance.High, false);
             if (pred.TotalHits > 0 && _ultimate.Check(mode, pred.Hits))
             {
                 R.Cast(pred.CastPosition);
                 return(true);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
Example #14
0
 private bool RLogic(UltimateModeType mode, AIHeroClient target)
 {
     try
     {
         if (Ultimate.IsActive(mode))
         {
             var pred = CPrediction.Line(R, target, R.GetHitChance("combo"));
             if (pred.TotalHits > 0 && Ultimate.Check(mode, pred.Hits))
             {
                 R.Cast(pred.CastPosition);
                 return(true);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
     return(false);
 }
        private void QLogic(HitChance hitChance)
        {
            var target = TargetSelector.GetTarget(Q);

            if (target != null)
            {
                var prediction = CPrediction.Line(Q, target, hitChance, false);
                if (prediction.TotalHits >= 1)
                {
                    var firstHit = prediction.Hits.OrderBy(h => h.Distance(Player)).FirstOrDefault();
                    if (firstHit != null && !Utils.IsWallBetween(Player.Position, firstHit.Position))
                    {
                        if (!GameObjects.EnemyHeroes.Any(e => e.IsValidTarget() && Orbwalking.InAutoAttackRange(e)) ||
                            IsReloading() || Q.IsKillable(target) || prediction.TotalHits >= 2)
                        {
                            Q.Cast(prediction.CastPosition);
                        }
                    }
                }
            }
        }
Example #16
0
 private void RLogicSingle(UltimateModeType mode)
 {
     try
     {
         if (_ultimate.ShouldSingle(mode))
         {
             foreach (var target in GameObjects.EnemyHeroes.Where(t => _ultimate.CheckSingle(mode, t)))
             {
                 var pred = CPrediction.Circle(R, target, HitChance.High, false);
                 if (pred.TotalHits > 0)
                 {
                     R.Cast(pred.CastPosition);
                     break;
                 }
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #17
0
        private void QLogic(Obj_AI_Hero target, HitChance hitChance, int minHealthPercent)
        {
            try
            {
                if (target == null)
                {
                    return;
                }

                var pred = CPrediction.Line(Q, target, hitChance);
                if (pred.TotalHits > 0 &&
                    (QIsKillable(target, GetQCollisionsCount(target, pred.CastPosition)) ||
                     Player.HealthPercent <= minHealthPercent))
                {
                    Q.Cast(pred.CastPosition);
                }

                if (!Q.IsCharging)
                {
                    if (QMaxRangeHit(target))
                    {
                        Q.StartCharging();
                    }
                }
                if (Q.IsCharging && (!QMaxRangeHit(target) || IsFullyCharged()))
                {
                    var pred2 = CPrediction.Line(Q, target, hitChance);
                    if (pred2.TotalHits > 0)
                    {
                        Q.Cast(pred2.CastPosition);
                    }
                }
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Example #18
0
 protected override void Harass()
 {
     if (!ResourceManager.Check("harass"))
     {
         return;
     }
     if (Menu.Item(Menu.Name + ".harass.q").GetValue <bool>() && Q.IsReady())
     {
         QLogic(Q.GetHitChance("harass"));
     }
     if (Menu.Item(Menu.Name + ".harass.w").GetValue <bool>() && W.IsReady())
     {
         var target = TargetSelector.GetTarget(W);
         if (target != null)
         {
             var best = CPrediction.Line(W, target, W.GetHitChance("harass"));
             if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
             {
                 W.Cast(best.CastPosition);
             }
         }
     }
 }
Example #19
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = Ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (useR)
            {
                var target = TargetSelector.GetTarget(R.Range, R.DamageType);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, target))
                    {
                        RLogicSingle(UltimateModeType.Combo);
                    }
                }
            }
            if (useE)
            {
                var target = TargetSelector.GetTarget((E.Range + Q.Range) * 0.9f, E.DamageType);
                if (target != null)
                {
                    var safety        = Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value;
                    var playerEnemies =
                        GameObjects.EnemyHeroes.Where(e => e.IsValidTarget() && e.Distance(Player) < safety).ToList();
                    if (playerEnemies.Count >= 2 ||
                        playerEnemies.Count == 1 && playerEnemies.First().HealthPercent > Player.HealthPercent)
                    {
                        var pos = Menu.Item(Menu.Name + ".combo.e-mode").GetValue <StringList>().SelectedIndex == 0
                            ? Utils.GetDashPosition(
                            E, target, Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value)
                            : Player.Position.Extend(
                            Game.CursorPos, Math.Min(E.Range, Player.Position.Distance(Game.CursorPos)));

                        if (!pos.Equals(Vector3.Zero))
                        {
                            E.Cast(pos);
                        }
                    }
                    else
                    {
                        var newPosition = Player.Position.Extend(target.Position, E.Range);
                        var enemies     =
                            GameObjects.EnemyHeroes.Where(
                                e => e.IsValidTarget() && e.Distance(newPosition) < safety * 1.25f).ToList();
                        var allies =
                            GameObjects.AllyHeroes.Where(
                                e => e.IsValidTarget(float.MaxValue, false) && e.Distance(newPosition) < safety)
                            .ToList();
                        var avgEnemyHealth = enemies.Average(e => e.HealthPercent);
                        if (enemies.Count - allies.Count <= 1 ||
                            enemies.Count - allies.Count <= 2 && allies.Average(e => e.HealthPercent) > avgEnemyHealth &&
                            (Player.HealthPercent >= 50 || avgEnemyHealth < 30))
                        {
                            E.Cast(newPosition);
                        }
                    }
                }
            }
            if (useQ)
            {
                QLogic(Q.GetHitChance("combo"));
            }
            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                if (target != null)
                {
                    var best = CPrediction.Line(W, target, W.GetHitChance("combo"));
                    if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                    {
                        W.Cast(best.CastPosition);
                    }
                }
            }
        }
Example #20
0
        protected override void Combo()
        {
            var q = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>();
            var e = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>();
            var r = UltimateManager.Combo();

            if (e && !Q.IsCharging && E.IsReady())
            {
                var target = TargetSelector.GetTarget(E);
                if (target != null)
                {
                    var stacks = W.Level == 0 && Menu.Item(Menu.Name + ".combo.e-stacks").GetValue <Slider>().Value > 0;
                    if (Menu.Item(Menu.Name + ".combo.e-always").GetValue <bool>() || stacks ||
                        GetWStacks(target) >= Menu.Item(Menu.Name + ".combo.e-stacks").GetValue <Slider>().Value ||
                        E.IsKillable(target) ||
                        CPrediction.Circle(E, target, E.GetHitChance("combo")).TotalHits >=
                        Menu.Item(Menu.Name + ".combo.e-min").GetValue <Slider>().Value)
                    {
                        ELogic(target, E.GetHitChance("combo"));
                    }
                }
            }
            if (q && Q.IsReady())
            {
                var target = TargetSelector.GetTarget((Q.ChargedMaxRange + Q.Width) * 1.1f, Q.DamageType);
                if (target != null)
                {
                    var stacks = W.Level == 0 && Menu.Item(Menu.Name + ".combo.q-stacks").GetValue <Slider>().Value > 0;
                    if (Q.IsCharging || Menu.Item(Menu.Name + ".combo.q-always").GetValue <bool>() ||
                        Menu.Item(Menu.Name + ".combo.q-range").GetValue <bool>() &&
                        !Orbwalking.InAutoAttackRange(target) || stacks ||
                        GetWStacks(target) >= Menu.Item(Menu.Name + ".combo.q-stacks").GetValue <Slider>().Value ||
                        CPrediction.Line(Q, target, Q.GetHitChance("combo")).TotalHits >=
                        Menu.Item(Menu.Name + ".combo.q-min").GetValue <Slider>().Value || Q.IsKillable(target))
                    {
                        QLogic(
                            target, Q.GetHitChance("combo"),
                            Menu.Item(Menu.Name + ".combo.q-fast-cast-min").GetValue <Slider>().Value);
                    }
                }
            }
            if (r && R.IsReady())
            {
                var target = TargetSelector.GetTarget(R);
                if (target != null)
                {
                    if (
                        !RLogic(
                            target, R.GetHitChance("combo"),
                            Menu.Item(Menu.Name + ".ultimate.combo.min").GetValue <Slider>().Value,
                            Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                            Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady()))
                    {
                        if (Menu.Item(Menu.Name + ".ultimate.combo.duel").GetValue <bool>())
                        {
                            RLogicDuel(q, e);
                        }
                    }
                }
            }
        }
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady();
            var useW = Menu.Item(Menu.Name + ".combo.w").GetValue <bool>() && W.IsReady();
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();
            var useR = Ultimate.IsActive(UltimateModeType.Combo) && R.IsReady();

            if (useR)
            {
                var target = TargetSelector.GetTarget(R.Range, R.DamageType);
                if (target != null)
                {
                    if (!RLogic(UltimateModeType.Combo, target))
                    {
                        RLogicSingle(UltimateModeType.Combo);
                    }
                }
            }
            if (useE && !Player.IsWindingUp && !IsReloading())
            {
                var target = TargetSelector.GetTarget(
                    E.Range + Player.AttackRange + Player.BoundingRadius, E.DamageType);
                if (target != null)
                {
                    var pos = Menu.Item(Menu.Name + ".combo.e-mode").GetValue <StringList>().SelectedIndex == 0
                        ? Utils.GetDashPosition(
                        E, target, Menu.Item(Menu.Name + ".combo.e-safety").GetValue <Slider>().Value)
                        : Player.Position.Extend(
                        Game.CursorPos, Math.Min(E.Range, Player.Position.Distance(Game.CursorPos)));

                    if (!pos.Equals(Vector3.Zero))
                    {
                        if (GetAmmoCount() == 1 && !pos.IsUnderTurret(false) ||
                            (!GameObjects.EnemyHeroes.Any(e => e.IsValidTarget() && Orbwalking.InAutoAttackRange(e)) &&
                             GameObjects.EnemyHeroes.Any(
                                 e =>
                                 e.IsValidTarget() &&
                                 pos.Distance(e.Position) < Orbwalking.GetRealAutoAttackRange(e)) &&
                             target.Health < Player.GetAutoAttackDamage(target) * 2))
                        {
                            E.Cast(pos);
                        }
                    }
                }
            }
            if (useQ)
            {
                QLogic(Q.GetHitChance("combo"));
            }
            if (useW)
            {
                var target = TargetSelector.GetTarget(W);
                if (target != null)
                {
                    var best = CPrediction.Circle(W, target, W.GetHitChance("combo"));
                    if (best.TotalHits > 0 && !best.CastPosition.Equals(Vector3.Zero))
                    {
                        W.Cast(best.CastPosition);
                    }
                }
            }
        }