public CObject_Bus NewBus(int idServer) { CObject_Bus bus = new CObject_Bus(); add(bus, idServer); mPlayerNPC.AddChild(bus); return(bus); }
static bool _OnAnimationEnd(string szAnimationName, uint dwParam) { //取得该Object CObject_Bus bus = CObjectManager.Instance.FindObject((int)dwParam) as CObject_Bus; if (bus != null) { //调用相应的对象函数 return(bus.OnAnimationEnd(szAnimationName)); } else { //该对象已经销毁? return(false); } }