Example #1
0
    /// <summary>
    /// This function seeks to mannually update this character's position after each script's change of character orientation and position
    /// </summary>
    public void AE(CONSTANTS.AE_NAME evnt)
    {
        if (!Client_watcher.Singleton.isServer)
        {
            return;
        }
        OnAE(evnt);
        //Debug.DrawLine(transform.position, sync_lookatpos, Color.red, 10)
        switch (evnt)
        {
        case CONSTANTS.AE_NAME.AE_UPDATE_AI_SCRIPT_POSITION:
            if (character == null)
            {
                return;
            }

            character.bodyRB.position = character.anim_upper.transform.position;
            character.bodyRB.MoveRotation(character.anim_upper.transform.rotation.eulerAngles.z);
            character.Rpc_updatePosition(character.bodyRB.position, character.bodyRB.rotation);
            break;

        case CONSTANTS.AE_NAME.AE_GUNFIRE:

            break;
        }
    }
Example #2
0
 //Outputs
 void OnAE(CONSTANTS.AE_NAME evnt)
 {
     CONSTANTS.invokeOutput(CONSTANTS.OUTPUT_NAME.OnAE, I_O, (int)evnt);
 }