Example #1
0
    void OnUpdateMyInfo(COM_EndlessStair info)
    {
        myRankLab.text    = info.rank_.ToString();
        ChallengeLab.text = ArenaSystem.Instance.ChallengeNum.ToString();

        HeadIconLoader.Instance.LoadIcon(EntityAssetsData.GetData(GamePlayer.Instance.GetIprop(PropertyType.PT_AssetId)).assetsIocn_, myIcon);

        if (!_icons.Contains(EntityAssetsData.GetData(GamePlayer.Instance.GetIprop(PropertyType.PT_AssetId)).assetsIocn_))
        {
            _icons.Add(EntityAssetsData.GetData(GamePlayer.Instance.GetIprop(PropertyType.PT_AssetId)).assetsIocn_);
        }

        myJobBack.spriteName = ((JobType)GamePlayer.Instance.GetIprop(PropertyType.PT_Profession)).ToString();

        /*DropData dropData = DropData.GetData (PvRrewardData.GetRewardData ((int)info.rank_));
         *
         * ItemCellUI itemcell1 =  UIManager.Instance.AddItemCellUI (rewardIcon1,(uint)dropData.item_1_);
         * itemcell1.ItemCount = dropData.item_num_1_;
         * itemcell1.showTips = true;
         * ItemCellUI itemcell2 =  UIManager.Instance.AddItemCellUI (rewardIcon2,(uint)dropData.item_2);
         * itemcell2.ItemCount = dropData.item_num_2;
         * itemcell2.showTips = true;
         */
        UpdateBattleMsg();
    }
Example #2
0
 private int SortEndlessStair(COM_EndlessStair EndlessStair, COM_EndlessStair EndlessStair1)
 {
     if (EndlessStair.rank_ > EndlessStair1.rank_)
     {
         return(1);
     }
     else
     {
         return(-1);
     }
 }